Medal of Honor Airborne - v1.2 Patch in The Works - New Screens
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Posted by Donster on: 2007-12-10 16:41:09 808
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By mattpruitt @ Planet Medal of Honor
Electronic Arts has sent out an update for the upcoming Medal of Honor: Airborne v1.2 patch due out this week.
"We are getting close to releasing Update 1.2. The team just hit Beta and we are finishing the last couple issues this week. We are hoping to release some time next week.
The readme denotes that we do not support more than 12 players officially. This is simply due to the fact that some lower-end machines may have trouble handling the high capacity. However, we have tested extensively at 24 players and it's a lot of fun.
Stay tuned for the release and more information regarding Update 1.3!
Medal of Honor Airborne Update Version 1.2
New Features
- Players can select "Remember Me" which will remember the user's password and username.
- Players can now set a clan tag that will prefix every instance of the player's name.
- Players can set an alias that will be display instead of the player's Username.
- Games can be created by a dedicated server without a player cap.
- All in-game screens will show 24 players correctly.
- Market Garden map is playable in all modes.
- Factory map is playable in all modes.
- Added more spawn points and second tier spawn points to prevent spawn camping.
- Player ping times now show up on the scoreboard.
- Server name now shows up on the scoreboard.
- Increased chat text time on screen.
- Moved the chat text up above the compass.
- "Say" text is now white and "TeamSay" text is now yellow.
- Removed auto taunts when a player dies.
Bug Fixes
- Fixed a crash that would send the player to a white screen.
- Fixed various clipping issues with geometry in Destroyed Village.
- Fixed a bug where players could walk through objects in Remagen.
- Fixed a bug where audio would become muffled after a map change.
- Fixed a bug where the server list wheel scroll didn't work.
- Fixed a bug where the server list would refresh while scrolling and send the user back to the top of the list.
- Fixed an issue where the dedicated server crashed after entering an admin command.
- Fixed a bug that allows remote server to remember the last connection.
Balance Changes
- The recoil on the B.A.R. was reduced in multiplayer.
- The damage on the B.A.R. was reduced in multiplayer.
- The damage on the MP40 was increased in multiplayer.
- The recoil on the G43 was reduced in multiplayer.
- The damage on the G43 was increased in multiplayer.
- The K98 grenade count was lowered from 4 to 3 and now has the same amount of grenades as the M1 Garand in Multiplayer.
- The damage on the Springfield was reduced in Multiplayer.
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