Supreme Ruler 2010 Review
Posted by Donster on: 2005-06-16 13:12:19 1024
So close to being great...

By Barry Brenesal, IGN

I don't envy designers of strategic war games. They have to add on as many options as possible to make conflict appear realistic. At the same time, they must develop an AI capable of absorbing all the game's built-in complexities, and stand up to that weasliest of entities, the human brain. It stands to reason that the more complex the title gets, the more difficult it is to build an adequate AI. SR2010 is the most complex strategic war game I've played in some respects; and sure enough, it suffers from AI problems and some design flaws. But there's enough gameplay here to redeem the faults in singleplayer mode, and to turn the multiplayer experience into a completely absorbing one.

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