Homefront Interview - 'An emotional roller-coaster'
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Posted by Donster on: 2011-01-05 16:54:44 360
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Kaos plays with our feelings...
By Tim Ingham @ CVG
Violence with consequence. Killing with emotion. Shooting with soul.
Not phrases that immediately jump to mind when you're thinking of classic FPS campaigns over the years. From Doom to CoD, Quake to Half-Life, we've become used to burying bullets in all sorts of grisly foes... and simply moving on.
THQ and Kaos Studio's Homefront is looking to change all that, by making you take stock of your slaughter. Punctuated by shocking moments of human tragedy, Homefront turns the sensitivity up to 11 - as we witnessed in our hands-on preview of the title's single-player mode last year.
We caught up with the studio's community manager Jeremy Greiner to get the inside track on how the firm hopes to achieve its aims, build a top-drawer multiplayer experience - and emulate the kind of audience dedication enjoyed by the likes of Counter-Strike.
Read on...
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