Operation Flashpoint: Red River Preview
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Posted by Donster on: 2010-11-23 17:55:18 204
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Hands On by Christian Donlan @ Eurogamer
Operation Flashpoint is one of those shooters in which getting shot actually matters. It could be said that's true of every shooter, but not to this extent. In many modern FPS games, each bullet you take merely drains a little colour from your world until you finally keel over. It's no worse, in a sense, than being told Fred Astaire has died.
In Flashpoint, however, even when bullets are simply landing nearby, it's a sign you're probably doing something wrong. By the time they're actually thudding into you, it's almost certainly game over.
Players tend to call this sort of thing a simulation. Codemasters prefers to think of it as a military game with a heavy emphasis on "authenticity". With Red River, the team is attempting to pull off what should be authentically difficult. They want to keep Flashpoint's hardcore fans happy their game isn't being watered down, while simultaneously making the intricacies of the genre more accessible to new players who might not be used to playing games in which getting shot is a big deal.
Read on...
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