Editorial: The Case for Six Days in Fallujah
Posted by Donster on: 2009-05-01 18:32:16 290
Konami takes one giant step backwards.

IGN has posted an editorial written by Michael Thomsen criticizing Konami's recent decision to withdraw publishing support for Six Days in Fallujah, a military themed shooter set during the 2004 battle in Iraq. Here is a passage:

"We can debate the merits of any creative expression once it's been released and we have all experienced it. From Lady Chatterly to Larry Clark's Kids, history has taught us that the idea we should protect one another from art is absurd. Criticism of Six Days in Fallujah is warranted, especially coming from those who had personal ties to the real event. But the fact that something can be criticized does not mean that it should not exist. Quite often the games that are trying to do the most with the medium are the ones most vulnerable to criticism."

In response, Steve Butts at IGN has posted "The Fall of Fallujah: Defending games as art is a cheap and unconvincing argument." He states:

"I applaud his sincerity and his commitment to protecting gamers from the unfortunate judgments that are sometimes placed on us. But Mike only tells half the story. To help balance things out, I wanted to present my own case, not necessarily in support of the cancellation, but against the misguided idea that appeals to the artistic worth or experiential nature of a game are all that's needed to justify its presence in the marketplace."

News Source: Email

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