Title: Jane's IAF: World Air Power: Preview By: Bubba Wolford with Len Hjalmarson Date: 1998-06-05 611 Flashback:Orig. Multipage Version Hard Copy:Printer Friendly
Since the release of Jane's F15, simmers have sought to
find out what was coming down the pike from Jane's Combat
Simulations. A few weeks back we learned that IAF was in
production, but details were still a mystery.
At E3 the mystery was unveiled and we found that Pixel
Multimedia in Israel has signed a deal with Jane's to
simulate seven (7) current Israeli aircraft. These include:
F-4, F-4 2000 (upgraded version of the Phantom which
includes upgraded avionics, "glass" cockpit, and upgraded
weapons stores) F-15 A&C models (I asked about the "E"
and was told that up till that point the "Thunder" was not
planned on being simulated), F-16, Lavi, Kfir, and Mirage
III.
Although only these seven have been announced I feel
certain more will be simulated. Why? At E3 I flew a MiG-29
against the two Israeli F-15 pilots who attended on behalf
of Jane's. But these guys weren't ONLY real Israeli fliers,
they were also involved heavily in actually PRODUCING the
simulation! So while on the one hand Jane's is wire guiding
this sim toward the broader ATF crowd, on the other hand,
there is some serious design at work!
It makes sense to continue to serve the ATF crowd, since
the "hard-core" group has been temporarily enlightened by
Jane's F15 and the ATF crowd is a bit weary of the eternal
"upgrade" versions of ATF. As Andy Hollis has indicated in
the past, making games strictly for the "hard-core" fans is
difficult due to lower financial returns and the amount of
detail and work required to "get it exactly right" as
hard-core gamers demand.
But again, this isn't ATF rehashed. The designers are
SERIOUS combat pilots, in one sense at least, the most
serious in the world. What other country is situated like
Israel where the talents of a relatively small pool of
pilots, albeit with some of the best equipment and training
in the world, are all that stands between them and
occupation? Furthermore, what other country can boast a
roster of so many pilots who actually have air-to-air
combat experience against modern MiGs? (Watch for our
interview with a couple of these men to follow soon).
World Air Power: IAF will include 42 "tree" missions taken
from six intense campaigns. Why "World Air Power?" I'm glad
you asked! IAF is the first in a series detailing the
entire fighting force of individual countries. An
interesting idea for a survey, no? What's next, you ask?
IAF may be followed by a simulation based on the United
States Air Force, and by that time we would likely see
Pixels' next generation 3d engine.
The first generation engine delivers terrain based on
stereoscopic satellite data at ten meters per pixel
resolution with true elevation and coloring. This is a
rather fascinating concept, and the terrain looks very good
from 5000 feet and higher, and much better at low
elevations than say, iF22. But at much less than a few
thousand feet it has an odd, jagged and pixelated
appearance. Its a subjective call, though, and if you click
the image top right you can judge for yourself.
Players can expect to see some differences from aircraft
they have flown before. For example, the Alpha and Charlie
models of the Israeli F-15's can carry "dumb" bombs. I
didn't know this and upon taking the controls at one of the
four computers linked together in the Jane's booth, I
glanced over to see the guy next to me looking at an
external view of his F-15.
Underneath the F-15 were racks of bombs and so I remarked
that he was flying an "E" model F-15. "No", he says, it's
an "A" or "C" model. I laughed and thought, "this guy has
NO idea what he is talking about". Well, after I remarked
that Alpha and Charlie F-15's don't carry bombs, he
commented, "Israeli ones do!" Needless to say, I had no
idea that Ramy was an active duty Israeli F-15 pilot! Other
enhancements include Israeli Helmet Mounted Sights (HMS)
and special other "changes" to US made aircraft.
There are some other fascinating firsts in this sim. World
Air Power: IAF is the FIRST simulation by anyone anywhere
where you can actually fly the Lavi. The Lavi is maybe best
compared to a second generation F16, which is the aircraft
design used as a starting point.
Click for larger image.
The Lavi has an unusual history and has become quite
controversial. When cost overruns led to the US Defense
Department cutting funding for the Israeli program, the
Israeli program was cancelled two years later. A few years
later satellite photos over Chinese airfields revealed an
aircraft virtually identical to the discontinued fighter.
Apparently China has been busy producing their own version
of the Lavi which according to Pentagon sources will also
make use of stealth technology. The Israeli Ministry of
Defense officially acknowledges that it is working with
China to manufacture jointly an advanced fighter plane, but
denies that any of the technology from the Lavi is used in
the Chinese F-10
The other first is the simulation of the Python 4. The
following is from a news release after last years Paris air
show.
In 1996, Israel finally unveiled the latest addition its
air-to-air combat armory, the Rafael Python-4 Although
speculation about the existence of the weapon had been
widespread, official confirmation of its existence and
capabilities caused a stir all over the world.
Rafael stresses that the new short-range missile is not
simply an extension to its range of Shafrir and Python
products, but a step advance to a true fourth-generation
infra-red-guided look-and-shoot missile.
Its primary advance it to expand the "no-escape" zone
within which an enemy aircraft has no hope of evading the
missile. with an increased velocity and high offboresight
capability, the Python-4 enlarges the no-escape volume
dramatically to almost any frontal target. In short, any
aircraft in the pilot's forward field of vision within
range will be destroyed regardless of its flightpath or of
any evasive maneuver it makes up to 9G.
Click for larger image.
To achieve this, the Python-4 not only needs the power and
aerodynamics to make fast turns, but also requires
special-pursuit trajectory algorithms. For example, the
missile may cut across the path of an evading aircraft to
pursue it through a high-g turn. Previous missiles would
simply have lost the target. Such trajectories - and from a
wide range of angles.
Rafael adds that the Python-4 is not a development project
but a mature weapon system. As the Israeli defense ministry
revealed in 1996, and operational with the Israeli air
force.
Click for larger image.
Release for IAF is scheduled for fall of this year. As of
yet minimum specs have not been released but a fair
assumption would be P200 32 Megs Ram with a 3D accelerator
card. Multiplayer will include single missions or campaigns
over LANs or Internet play over Jane's new Online Gaming
Center.