Created on 2005-01-19
Title: Flying Corps: Air Combat Strategy and Tactic Manual
By: Author Unknown
Date: Unknown 1357
Flashback: Orig. Multipage Version
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GENERAL
1: THE NECESSITY OF FIGHTING
The uses of aeroplanes in war in co-operation with other
arms are many, but the efficient performance of their
missions in every case depends on their ability to gain and
maintain a position from which they can see the enemy's
dispositions and movements. Cavalry on the ground have to
fight and defeat the enemy's cavalry before they can gain
information, and in the same way aerial fighting is usually
necessary to enable aeroplanes to perform their other
duties.
Artillery co-operation, photography and similar work can
only be successful if the enemy are prevented as far as
possible from interfering with the machines engaged on
these duties, and such work by hostile machines can only be
prevented by interference on our part.
The moral effect of a successful cavalry action is very
great; equally so is that of successful fighting in the
air. This is due to the fact that in many cases the combat
is actually seen from the ground, while the results of
successful fighting, even when not visible, are apparent to
all. The moral effect produced by an aeroplane is also out
of all proportion to the material damage which it can
inflict, which is considerable, and the mere presence of a
hostile machine over them inspires those on the ground with
exaggerated forebodings of what it is capable of doing. On
the other hand the moral effect on our own troops of aerial
ascendancy is most marked, and the sight of numbers of our
machines continually at work over the enemy has as good an
effect as the presence of hostile machines above has bad.
2: SIMILARITY TO FIGHTING ON LAND AND SEA
To seek out and destroy the enemy's forces must therefore
be the guiding principle of our tactics in the air, just as
it is on land and at sea. The battle ground must be of our
own choosing and not of the enemy's and for victory in the
fight to be complete, must bring other important results in
its train. These results can only be achieved by gaining
and keeping the ascendancy in the air. The more complete
the ascendancy, the more far-reaching will be the results.
The struggle for superiority takes the form, as in other
fighting, of a series of combats, and it is by the moral
and material effect of success in each combat that
ascendancy over the enemy is gained
3: NECESSITY OF OFFENSIVE ACTION
Offensive tactics are essential in aerial fighting for the
following reasons
1.To gain the ascendancy alluded to above. (In section 2)
2.Because the field of action of aeroplanes is over and in
rear of the hostile forces, and we must, therefore, attack
in order to enable our machines to accomplish their
missions, and prevent those of the enemy from accomplishing
theirs.
3.Because the aeroplane is essentially a weapon of attack
and not defence. Fighting on land and sea, except for the
submarine, takes place in two dimensions, but in the air we
have to reckon with all three. Manoeuvring room is,
therefore, unlimited, and no number of aeroplanes acting on
the defensive will necessarily prevent a determined pilot
from reaching his objective. The power enjoyed by the
submarine Of movement in three dimensions, limited though
it is, has to a large extent revolutionalized naval
warfare.
4: CHOICE OF OBJECTIVES
An aerial offensive is conducted by means of :
(i) Offensive patrols.
(ii) The attack with bombs and machine-gun fire of the
enemy's troops, transport, billets, railway stations,
rolling stock and moving trains, ammunition dumps etc. on
the immediate front in connection with operations on the
ground.
(iii) Similar attacks on centres of military importance at
a distance from the battle front or in the enemy's country
with a view to inflicting material damage and delay on his
production and transport of war material and of lowering
the moral of his industrial population.
(i) OFFENSIVE PATROLS
The sole purpose of offensive patrols is to find and defeat
the enemy's aeroplanes. Their normal sphere of action
extends for some 20 miles behind the hostile battle line,
and the further back they can engage the enemy's fighting
aeroplanes the more immunity will they secure for our
machines doing artillery work, photography and close
reconnaissance. Since, however, aerial ascendancy will
usually be relative only, and seldom absolute, patrols are
also required closer in to attack those of his fighting
machines which elude the outer patrols, and to deal with
his machines doing artillery observation and similar work.
Fighting may take place at any height up to the limit to
which the machine can ascend, know as its "ceiling".
Artillery observation imposes a limit of some 10,000 feet,
but fighting, bombing and photographic machines may fly at
any height up to 20,000 feet or even more. Offensive
patrols must therefore work echelloned in height (see
Section 10).
(ii) ATTACK OF GROUND TARGETS IN THE BATTLE ZONE WITH BOMBS
AND MACHINE-GUN FIRE
The attack of ground targets cannot strictly speaking be
described as fighting in the air, but it is an integral
part of the aerial offensive designed to weaken the moral
of the enemy's troops and cause them material damage. It is
carried out by fast single-seater machines flying normally
at anything from 100-2,000 feet either singly or in
formation. Fixed targets and, to a certain extent, troops
can be attacked with advantage at any time including
periods of sedentary warfare, but the attack of moving
targets such as troops and transport is of the greatest
value in connection with ground operations either offensive
or defensive.
(iii) ATTACK OF GROUND TARGETS AT A DISTANCE
Targets at a distance are usually attacked by bombing. Such
raids may be expected to produce their maximum effect when
undertaken against distant objectives since they may cause
the enemy to withdraw artillery and aeroplanes from the
front for the protection of the locality attacked. They are
also, however, of great use in rear of the immediate front
in connection with operations on the ground.
Every parol or raid should, therefore, be sent out with a
definate mission, the successful performance of which will
not only help us to gain aerial ascendancy by the
detruction of hostile aircraft, but will also either tend
to induce the enemy to act on the defensive in the air, or
further the course of operations on the ground.
5: TYPES OF FIGHTING MACHINES
The machines at present in use for offensive purposes may
be divided into four main classes:
(i) Fighters (a)single seater (b)two seater
(ii) Fighter reconnaissance
(iii) Bombers
(iv) Machines for attacking ground targets from a low
altitude
(i) Fighters
(a) Single seaters are fast, easy to manoeuvre, good
climbers and capable of diving steeply on an adversary from
a height.
Their armament consists of two or more machine or Lewis
guns, whose axis of fire is directed forward and, usually
in a fixed position in relation to the path of the machine.
Single seater fighters are essentially adapted for
offensive action and surprise. In defence they are
dependent on their handiness, speed and power of manoeuvre.
They have no advantage over a hostile single seater as
regards armament, and are at a disadvantage in this respect
when opposed to a two seater, and therefore, the moment
they cease to attack are in a position of inferiority, and
must break off the combat, temporarily ay any rate, until
they have regained a favouable position. On the other hand,
provided they are superior in speed and climb to their
adversary, they can attack superior numbers with impunity
since they can break off the combat at will in case of
necessity.
(b) Two seater fighters have, in addition, a machine gun
for the observer, on a mounting designed to give as wide an
arc of fire as possible, especially to the flanks and rear.
Their front gun or guns remain, however, their principle
armament.
The two seater is superior in armament to the single
seater, since it is capable of all-round fire, but is
generally somewhat inferior in speed, climb and power of
manoeuvre. It has greater powers of sustaining a prolonged
combat, being less vulnerable to attacks from flanks and
rear, but as in the case of single seaters its chief
strength lies in attack.
When fighting defensively or when surprised in an
unfavourable position, it is often best for the pilot to
fly his machine in such a way as to enable the observer to
make the fullest use of his gun, while awaiting a good
opportunity to regain the initiative.
(ii) Fighter Reconnaissance Machines
The first duty of these machines is to gain information.
They do not go out with intent to fight, but must be
capable of doing so since fighting will often be necessary
to enable the required information to be obtained . Those
at present in use are two seaters, the pilot flying the
machine and the observer carrying out the reconnaissance.
They approximate to the two seater fighter type and in the
case of missions which can be carried out at 15,000 feet or
upwards, are capable of acting alone, and usually do so.
(iii) Bombing Machines
Bombing machines usually carry at least one passenger so
that they can, in case of necessity, undertake their own
protection, even when loaded. Their requirements, as
regards armament, are similar to those of fighter
reconnaissance machines. Machines carrying more than one
passenger usually have a gunner both fore and aft and are
strong for defensive fighting. The greater weight of bombs
they can carry the better.
(iv) Machines For Attacking Ground Targets
Machines for this purpose will, as a rule, be single
seaters. Climb is of relatively minor importance, but they
require to be fast and very manoeuvrable and must have a
good view downwards. Single seater fighters can be used for
this work, but it is probable that a special type of
machine will be evolved in which the pilots and some of the
most vulnerable parts will be protected by armour. They
will probably be adapted for carrying a few light bombs.
PRINCIPLES OF AERIAL FIGHTING
6: FACTORS OF SUCCESS
The success of offensive tactics in the air depends on
exactly the same factors as on land and sea. The principal
of these are:
(i) Surprise
(ii) The Power Of Manoeuvre
(iii) Effective Use Of Weapons
Surprise
Surprise has always been one of the most potent factors of
success in the war, and although it might at first appear
that surprise is not possible in the air, in reality this
is by no means the case. It must be remembered that the
aeroplane is working in three dimensions, that the pilot's
view must always be more or less obstructed by the wings
and body of his machine, and that consequently it is often
an easy matter for a single machine, or even two or three
machines, to approach unseen, especially if between the
hostile aeroplane and the sun. Fighting by single machine
is however, rapidly becoming the exception (see paragraph
10), and surprise is more difficult of attainment by
machines flying in formation, though by no means
impossible.
Even when in view surprise is possible to a pilot who is
thoroughly at home in the air, and can place his machine by
a steep dive, a sharp turn, or the like, in an unexpected
position on the enemy's blind side or under his tail.
A surprise attack is much more demoralizing than any other
form of attack and often results in the pilot attacked
diving straight away, or putting his machine into such a
position, that it forms an almost stationary position for a
few seconds, and thus in either case affords the assailant
an easy shot. To achieve surprise it is necessary to see
the enemy before he sees you. To see other machines in the
air sounds an easy matter, but, in reality, it is very
difficult and necessitates careful training. The ground
observer is guided by the noise of the engine, but the
pilot, of course, hears no engine but his own. Again, while
the ground observer sees the machine, broadly speaking, in
plan, the pilot sees it in elevation, presenting a much
smaller surface. Add to these the variety of backgrounds,
clear or cloudy sky or the chequered appearance of the
ground from above, and the obstruction offered to the
pilot's view by the wings and fuselage of his machine and
the difficulties will begin to be realised.
Every pilot must, therefore, be trained to search the sky,
when flying, in a methodical manner. A useful method is as
follows: divide the sky into three sectors by means of the
top plane and centre section struts, and sweep each sector
very carefully. From port wing tip to centre section search
straight ahead and then do the same from centre section to
starboard wing tip. From starboard wing tip take a steady
sweep straight upwards to port wing tip. In addition it is
essential to keep a good lookout to the rear, both above
and below the tail, in order to avoid being surprised. This
can be done by swinging from side to side occasionally. The
results of a concentrated search of this description are
surprising, while a pilot who just sweeps the sky at random
will see little or nothing.
In addition to seeing the hostile machine it is necessary
to recognise it as such. A close study of silhouettes will
assist pilots to do this, but until thoroughly experienced
it is a safe rule to treat every machine as hostile. This,
of course, necessitates going close enough to make sure,
and soon results in a pilot becoming familiar with all
types of machines in the air.
The types of hostile aeroplanes must be carefully studied,
so that the performance and tactics of each, its blind
side, and the best way to attack it, can be worked out.
Some machines have a machine-gun mounted to fire downwards
and backwards through the bottom of the fuselage.
Every advantage must be taken of the natural conditions
such as clouds, sun, and haze, in order to achieve a
surprise.
If observed when attempting a surprise it is often best to
turn away in the hope of disguising the fact that an attack
is meditated. Flat turns may cause the enemy to lose sight
of a machine even after he has once spotted it, as they
expose much less surface to his view than do ordinary
banking turns.
Power of manoeuvre
Individual skill in manoeuvre favours surprise as pointed
out above. Individual and collective power of manoeuvre are
essential if flying in formation is to be successful or
even possible. This can only be obtained by constant
practice.
To take full advantage of manoeuvre the highest degree of
skill in flying and controlling the machine is of the first
importance. A pilot who has full confidence in his own
powers can put the machine into any position suitable to
the need of the moment, well knowing that he can regain
control whenever he wishes. The best way to gain the
required confidence is for the instructor to take the pupil
up, dual-control, throw the machine out of control himself
and allow the pupil to right it, the instructor only
retaking control should the pupil fail to regain it. Once
confidence has been acquired practice will make perfect.
The second essential is that the pilot shall know his
engine and how to get the best out of it, and thoroughly
understand the use of his throttle. Many a chance is lost
through pilots allowing their engine to choke in a dive,
and no pilot can really become first-class unless he
acquires complete practical familiarity with his engine by
constant study and practice.
Good formation flying can only be carried out by pilots who
know how to use their throttle. The leader must always fly
throttle down or his formation will straggle while they in
their turn must make constant use of their throttle to
maintain station and twist, turn and wheel without
confusion or loss of distance.
Other points to which attention must be paid are the
following: pilots must know the fuel capacity of their
machine and its speed at all heights. The best height at
which to fight varies with each type of aeroplane. Each
pilot must know this height so that he can make the very
best use of his machine. As a general rule machines should
patrol at a greater altitude than their best fighting
height. The direction and strength of the wind must be
studied before leaving the ground and during flight. This
study is most important since wind limits the range of
action, as machines when fighting are bound to drift down
wind.
Knowledge of the ground and ability to read a map and use a
compass are of extreme importance. When engaged in fighting
it is impossible to watch the ground, and unless pilots
acquire an eye for country by constant practice and
thoroughly understand map-reading and the use of the
compass they will always have difficulty in picking up
their bearings after a combat. The sun when visible is a
valuable guide to direction.
Effective use of Weapons
Machine and Lewis Guns
The essentials for successful fighting in the air are skill
in handling the machine and a high degree of proficiency in
the use of gun and sights. Of these two essentials, the
second is of even more importance than the first. Many
pilots who have not been exceptionally brilliant trick
fliers, have had the greatest success as fighting pilots
owing to their skill in the use of the guns and sights. The
manipulation of the gun in the air, especially on
single-gun machines, is a very much more difficult matter
than on the ground. Changing drums, for instance, though
simple on the ground, is by no means easy when flying.
Every pilot and observer who is called upon to use a
machine gun must have such an intimate knowledge of its
mechanism as to know instinctively what is wrong when a
stoppage occurs, and, as far, as the type of machine
allows, must be able to rectify defects while flying. This
demands constant study and practice both on the ground and
in the air.
It is absolutely essential that pilots and observers should
know exactly how their guns are shooting, and they should
be tried on a target at least once a day. With his gun out
of action a pilot or observer is helpless either for
offence or defence.
Aerial gunnery is complicated by the fact that both gun and
target are moving at variable speeds and on variable
courses. Consequently, however skilful the firer, he cannot
hope to be dead on the target for more than a very few
seconds at a time, and it is essential that hand, eye, and
brain be trained to work together.
Accurate shooting on the ground from a fixed gun at a fixed
target is the first step in training; subsequently constant
practice on the ground both when stationary and when moving
at fixed and moving targets is essential. Finally, every
opportunity must be taken of practice in the air under the
condition of a combat.
Except at point blank range, it is essential to use the
sights if accurate fire is to be obtained, and constant
practice is needed with the sights provided. The aim can be
checked with absolutely accuracy by means of the gun
camera, and combats in the air during which the camera is
used are a most valuable form of training.
Tracer ammunition is of some assistance, but must be used
in conjunction with the sights, and not in place of them.
Not more than one bullet in three should be a tracer,
otherwise the trace tends to become obscured. Too much
reliance must not be placed on tracer ammunition at
anything beyond short range. The principle should be to use
the sights whenever possible at all ranges.
Inexperienced pilots are too apt to be content with diving
and pointing their machine at the target and ignoring
everything else. More noise and fright will not bring down
an opponent; it is necessary to hit him in a vital spot.
From the time a pilot starts to dive he should not have to
fumble about for triggers and sights. His eye should fall
automatically on the sight and his hand close on the
trigger. By holding the right arm firmly against the body
and working only from the elbow the machine can be held
much steadier in a dive.
Bombs
Skill and accuracy in bombing in the same way can be only
be acquired by continual practice and careful study of the
conditions which govern the correct setting and use of bomb
sights, such practice is best obtained by the use of the
Batchelor Mirror or of the camera obscura, and must be
carried out from varying altitudes up to 15,000 feet, from
which height bombs will often have to be dropped from
service.
An exception must be made in the case of bombing by
single-seater fighting machines from a low altitude, a
method of attack which has been employed with very
considerable success. In this case no sight is used, and
the method found by experience to give the best results is
to dive the machine steeply at a point on the ground a few
yards in front of the target. The lag of a bomb released
from a few hundred feet on a steep dive is very little.
Individual pilots must find out by experiment exactly how
far ahead they must aim.
7: EVOLUTION OF FORMATION FLYING
The development of aerial fighting has shown that certain
fundamental maxims which govern fighting on land and sea
are equally applicable in the air. Among these are
concentration, and mutual co-operation and support. The
adoption of formation flying has followed as an inevitable
result.
Any mission which has fighting for its object, or for the
accomplishment of which fighting may normally be expected,
must usually, therefore, be carried out by a number off
machines the number depending on the amount of opposition
likely to be encountered and on a third fundamental axiom,
namely, that no individual should have more than a limited
number of units under his immediate control.
The evolution of formation flying has been gradual. When
aerial fighting became general it was soon discovered that
two machines when working together had a better chance of
bringing a combat to a decisive conclusion than had a
single machine. The next step was for two or more pairs to
work together and this quickly became the accepted
practice.
The chief difficulty is control of the remaining machines
by the leader, primarily due to the difficulty of
communication in the air. For practical purposes this
limits the number of machines that can be controlled by one
man to six, and even when wireless telephony between
machines is perfected this number is unlikely to be
exceeded. The principles and causes which have led to
formation flying remain in force, however, and are bound to
result in a further development in the case of offensive
fighting, namely, two or more formations working in close
co-operation with each other and the best means of
achieving such co-operation is the next problem to be
solved in aerial warfare.
When a force on the ground is engaged in offensive action
the troops comprising the main body must be protected from
surprise from the front, flanks and rear. Hence the
universal employment in open warfare of advanced flank and
rear guards. In the air the third dimension renders flank
and rear guard unnecessary, their place being taken by the
'Above Guard', which can perform the duties of both.
Whether we consider a single formation, therefore, or a
group of formations acting in close co-operation, an 'Above
Guard' is necessary and may consist of two or more machines
in the first case or one of the formations in the second.
These should fly slightly above the main body either
directly behind or echelon to the flank. The main body
carries out the offensive fighting, the 'Above Guard'
remaining intact above them to protect them from surprise.
8: SOME PRINCIPLES OF FORMATION FLYING
The formations adopted vary in accordance with the mission
and with the type of machine. Certain principles are
however, common to all formation flying and must be
strictly observed.
As on the ground so in the air the bed-rock of successful
co-operation is drill, and good aerial drill is an
essential preliminary to success in formation flying for
any purpose. Before commencing drill in the air it has been
found of great assistance to practice on the ground until
all concerned are thoroughly conversant with the various
evolutions. Simplicity is essential and complicated
manoeuvres are bound to fail in action. Drill should
commence in flight formation, each Flight Commander
instructing and leading his own flight. Subsequently the
Squadron Commander should lead and drill his whole squadron
in three flights, each under its Flight Commander. A really
well-drilled flight can manoeuvre in the air with as little
as a span and a half between wing tips, but in action it is
better to keep a distance of 80 to a 100 feet, otherwise
pilots are apt to devote too much of their attention to
avoiding each other.
One of the first essentials of successful formation flying
is that every pilot thoroughly understands the use of his
throttle. He will have to use it constantly throughout the
flight and must train himself to do so instinctively. The
throttle must be used to keep station. If a pilot attempts
to do so by sharp turns instead of by using the throttle he
will inevitably throw the formation into disorder.
The formation adopted must admit of quick and easy
manoeuvre by the formation as a whole.
A leader must be appointed, and a sub-leader, in case the
leader has to leave the formation for any reason, e.g.
engine trouble. The machines of leaders and sub-leaders
must be clearly marked. Streamers attached to different
parts of the machines are suitable. Good formation flying
depends very largely on the leader, who must realise that
his responsibilities do not end with placing himself in
front for others to follow. Their ability to do so depends
very largely on himself and on constant practice together
so that they know intuitively what he will do in any given
circumstances.
An air rendezvous must be appointed, and the leader must
see pilots and observers before leaving the ground and
explain his intentions to them. To save waste of time in
picking up formation in the air and to ensure a really
close formation, machines must leave the ground together or
as nearly so as possible and in approximate formation. When
all machines have reached the rendezvous, the leader fires
a signal light, indicating that formation is to be picked
up at once. He should then fly straight for a short time,
as slowly as possible, while his observer, if he has one,
reports on the formation. If one or more machines are
rather far behind, the leader should turn to the right or
left, after he or his observer has given a signal that he
is going to do so. Thus the machine behind will be enabled
to cut a corner and close up.
When the leader is satisfied with the formation he fires a
light signifying that he is ready to start. The actual
signal to start can be given either by the leader or from
the ground; in the lattercase the officer on the ground,
who is responsible for the despatch of the formation, will
also be responsible for deciding when the proper formation
has been adopted. The decision as to the suitability or
otherwise of the weather conditions will in any case rest
with the leader of the formation. A suitable code of
signals for formation flying is given in Appendix A. Signal
lights must be fired upwards by the leader, otherwise
machines in the rear may have difficulty in seeing them.
Pilots must clearly understand how the formation is to
reform after a fight. Once an attack has been launched, it
must tend to become a series of individual combats, but if
a formation is able to rally at the first lull and make a
second concerted attack, it should gain a real advantage
over a dispersed enemy formation. Definite instructions by
the leader on the point are essential. A rendezvous over a
prearranged spot has been found suitable, in the case of a
small area. In the case of a large area two or more spots
may be designated previously, the rendezvous to take place
over the nearest machine. If there is a choice he will join
two machines in preference to a single machine and three
machines in preference to two. This applies to the leader
also. To rendezvous successfully after a fight needs
continual practice.
Formations must not open out under anti-aircraft gun fire.
It has been found by experience that fire is usually less
effective against a well closed up group machines than when
directed on a single machine. To open out is to give the
enemy the chance, for which he is waiting, of attacking the
machines of the formation singly. the enemy's aim can be
thrown out temporarily, if the fire is very hot, by turning
sharply, diving or climbing, but it is seldom advisable to
lose height, especially when far over the enemy's lines.
The formation should retained until the aerodrome is
reached on the return journey.
9: USE OF FORMATION FLYING
Flying in formation is necessary in the case of:
(i) Offensive patrols
(ii) Bomb raids
...and is the normal method of carrying out these duties.
Medium and long distance reconnaissance's may also have to
be carried out in formation, but a fast machine capable of
flying at a great altitude can often carry out such
reconnaissance's by itself, including photography when
large-scale photographs are not required. A further
development of formation flying is in the attack of ground
targets with machine-gun fire (see paragraph 15).
10: OFFENSIVE PATROLS
The sole duty of offensive patrols is to drive down and
destroy hostile aeroplanes, and they should not be given
other missions to perform, such as reconnaissance, which
will restrict their fighting activities. In the face of
opposition of any strength offensive patrols usually have
to fly in formation in order to obtain the advantage of
mutual support but the formations adopted can be governed
solely by the requirements of offensive fighting.
Single-seater scouts or even two seaters, if superior in
speed and climb to the great majority of the enemy's
machines, may be able to patrol very successfully alone or
in pairs, taking advantage of their power of manoeuvre and
acting largely by surprise, but in the case of machines
which do not enjoy any marked superiority formation flying
is essential.
Fighting in the air, however, even when many machines are
involved on each side, tends to resolve itself into a
number of independent combats, and it has been found
advisable to organize a purely fighting formation
accordingly. Such a formation can suitably consist of six
machines, organized in groups of two or three machines
each, every group having its own sub-leader, the senior of
whom takes command of the formation. A deputy leader should
also be designated, in case the leader falls out for any
reason. As far as possible the groups should be permanent
organizations, in order that the pilots may acquire
knowledge of each other's tactics and methods which is
essential for successful fighting. It must be impressed on
pilots that the group is the fighting unit and not the
individual (see paragraph 17).
11: RECONNAISSANCE AND BOMB RAIDS
In reconnaissance the whole object is to protect the
reconnaissance machine or machines,and enable them to
complete their work. Opposition will usually take one of
two forms. The enemy's scouts may employ guerrilla tactics,
hanging on the flanks and rear of the formation, ready to
cut off stragglers, or attacking from several directions
simultaneously; or else the formation may be attacked by a
hostile formation. The modern type of two seater fighter
reconnaissance machine is able to deal with either class or
opposition without assistance. The machines must fly in
close formation, keep off enemy scouts which employ
guerrilla tactics by long range fire, and be ready to
attack a hostile formation if the enemy's opposition takes
that form.
By skilful manoeuvring it may be possible to bring a
superior number of guns to bear on a portion of the enemy's
formation than he can bring into action owing to the fire
of some of his aeroplanes being masked by the machines in
front of them.
Reconnaissance formation, like fighting formations can be
organised in groups, each with its sub-leader, but as the
object is to secure the safety of the reconnaissance
machine the whole formation must keep together and act as
one.
A suitable formation in the case of six two-seater machines
has been found to be two lines of three, the flankers in
the front line being slightly higher than the centre
(reconnaissance) machine, and the three machines in rear
slightly higher again. The intervals between the machines
should not be more than 100 yards, and the distance of the
rear rank from the front should be sufficient only to admit
of a good view, being obtained of the leading machines.
The pace must be slow, otherwise the rear machines are
bound to straggle. Machines must, therefore, fly throttled
down. Sharp turns by the leader also lead to straggling; a
signal, therefore, should always be given before turning
and a minute or two allowed, if possible, after giving the
signal before the turn is commenced, in order to give the
machines on the outer flank time to gain ground.
The duty of bombing machines is to get to their objective
and to drop their bombs on it, and only to fight in the
execution of their duty. The secret of success is the most
careful pre-arrangement, so that everyone knows exactly
what he has to do. The bombing machines, like a
reconnaissance, must keep in close formation. Any tendency
to straggle or open out under anti-aircraft fire will give
the enemy the opportunity he is seeking to attack and split
up the formation. A well-kept formation, on the other hand,
is seldom attacked at close range unless by very superior
numbers. When bombing from a height the best results have
been secured by dropping bombs while still in formation.
Three machines drop their bombs simultaneously, the centre
observer being responsible for the sighting, or, if
preferred, all machines can drop their bombs simultaneously
on a signal from the leader. If it is necessary for
machines to break formation to drop their bombs, a rallying
point must always be chosen beforehand where they will
collect and resume flying formation as soon as their bombs
have been released.
When a very large raid is contemplated, it will often be
best to carry out the attack by two separate formations,
since there is a limit to the number of machines which can
be controlled efficiently by a single leader. Six bombing
machines are normally the maximum. The departures of the
two formations from their respective rendezvous, if they
are to make a single raid, should be so arranged as to
enable to them give one another mutual support in case of
heavy hostile attack. The rendezvous should not be too
close together, 10 to 15 miles apart is a suitable
distance. Departures from the rendezvous should be timed so
that the first formation is leaving the objective as the
second approaches, and the leaders should watch each
other's signals.
With modern machines an escort to a reconnaissance
formation or bomb raid is seldom desirable, and far better
results are obtained by sending one or more offensive
patrols to work independently over the area where
opposition to the reconnaissance or raid is most likely to
be encountered. If an escort is provided, its primary duty
is to enable the reconnaissance or raid to accomplish its
mission and it should only fight in the execution of this
duty. It is usually best to keep the escort and the
machines it is protecting as distinct formations under a
separate leader. The escort flies above the reconnaissance
or bombing machines, in such a position as to obtain the
best view of them and the greatest freedom of manoeuvre in
any direction. Its role is:
(i) To break up an opposing formation.
(ii) To prevent the concentration of superior force on any
part of the formation they are protecting.
(iii) To assist any machine which drops out of the
formation through engine or other trouble.
While the bombs are being dropped, the escort should circle
round above the bombing machines, protecting them from
attack from above, and ready to dive on to any hostile
machine that may interfere with them.
12: ATTACK OF GROUND TARGETS
Formation flying has lately been adopted for the attack of
ground targets with excellent results, formations appearing
to be no more vulnerable to rifle and machine-gun fire from
the ground than is a single machine. This is probably due
to a tendency to fire at the formation as a whole instead
of picking out a particular machine. On the other hand, a
formation, as against a single machine, possesses the
following advantages:
(a) There is less chance of machines losing their way as
there are several individuals instead of one only
attempting to keep their bearings.
(b) A greater volume of fire is brought to bear on any
target discovered.
(c) A formation is stronger if attacked.
(d) A formation may be expected to have greater moral
effect on the enemy's troops.
Formation flying at low altitudes demands even more
constant practice together than does formation flying at a
height, because fire from the ground makes continuous
changes of direction and height a necessity. A suitable
height from which to attack ground targets is 600 to 800
feet. The essential pilot point is to go low enough to make
certain of differentiating between our own and the enemy's
troops. Above 800 feet this is difficult, and the chance of
interference by hostile aircraft is greater, but these
seldom come down to fight below 1,000 feet. Formations for
low flying should never exceed six machines.
13: GENERAL FIGHTING TACTICS
Fighting tactics vary with the type of machine and with the
powers and favourite methods of individual pilots. No
hard-and-fast rules can be laid down, but the following
hints based on the experience of others may be of use to
the young pilot until he has acquired experience of his
own. There are four golden rules which are applicable to
all offensive fighting:
(a) Every attack must be made with determination and with
but one object, the destruction of the opponent.
(b) Surprise must be employed whenever possible.
(c) If surprised or forced into an unfavourable position a
pilot must never, under any circumstances , dive straight
away from his opponent. To do so is to court disaster,
since a diving machine is an almost stationary target.
Moreover, the tactical advantage of height is lost by
diving and the initiative surrendered to the hostile
machine. The best course of action depends on the type of
machine and is discussed below.
(d) Height invariably confers the tactical advantage.
14: SINGLE SEATER FIGHTING
Fighting in formation with single seaters is a most
difficult operation and demands constant study and
practice, the highest degree of skill on the part of the
individual pilots, mutual confidence between them, and
intimate knowledge of each other's methods.
The patrol leader's work consists more in paying attention
to the main points affecting than in doing a large share of
the fighting himself. These main points are:
(i) The arrival of more hostile machines, which have
tactical advantage, i.e. height.
(ii) The danger of the patrol being carried by the wind
beyond the range of its petrol supply.
(iii) The patrol getting below the bulk of the hostile
formation.
As soon as any of these conditions occur it is usually
better to break off the fight temporarily, and to rally and
climb above the enemy before attacking them again.
When fighting in formations of two or more groups, the
fighting unit should be the group, each selecting its own
objective and acting as described below. The groups will
often become separated, but every effort should be made to
retain cohesion within the groups. The practice of
individual pilots breaking away from the formation to
attack hostile machines always leads to disaster sooner or
later. If the enemy machines scatter, attention should be
concentrated on those lagging behind, and, if they dive and
are followed down, at least one group should remain at a
height as a protection from surprise.
The dangerous quarter in the case of a formation of single
seaters is the rear, and care must always be taken to keep
a constant watch behind and above. If surprised in an
unfavourable position it should be the invariable rule, if
time permits, to turn and attack the adversary before he
comes to close quarters. If, however, he succeeds in doing
so, the best chance lies in a quick climbing turn. Any
method which entails losing height such as a side-slip or a
spin is bad, as the hostile machine has merely to follow
and attack afresh from above.
Surprise by a formation is difficult, and success must be
sought in close co-operation and boldness of attack. If the
enemy is inferior in numbers an opportunity will occur for
a concerted attack by a group against a single machine. If
working in groups of three the actual attack should be
carried out by two machines, the third remaining above to
protect them from surprise. The two attacking machines may
converge on the enemy from different directions on the same
level, but the attacks must be simultaneous so that they
cannot be engaged separately. Another method is to attack
echelonned in height, the lower machine diving and
attacking the enemy from behind, while the upper machine
awaits an opportunity to swoop down on him when he turns to
engage the machine that attacked first.
An attack of equal numbers will usually resolve itself into
a series of individual duels. The leader must always ensure
that his formation is well closed up before attacking,
giving the rear machines time if necessary, so that all
pilots can attack their adversaries simultaneously.
In attacking superior numbers the best chance of success
lies in the destruction of the enemy's moral by excessive
boldness.
Decoy tactics are sometimes successful. One group attempts
to draw the enemy on to attack, while the other files high
above it, ready to surprise the enemy should he seize the
opportunity. Watch must be kept for similar tactics on the
part of the enemy.
The group going down as a decoy must not be more than about
3,000 feet below the remainder or it will run the risk of
being attacked from the flank by superior numbers before
the groups above can get down to its assistance.
If, owing to being cut off from his formation and being
attacked by a superior number of machines, a pilot is
forced down quite low, his best method of escape is usually
to go down quite close to the ground and fly back on a
zigzag course.
Although as a principle single-seaters should not act
alone, yet in many cases isolated scouts will be called
upon to fight single-handed, e.g. when a formation has
become split up during combat and a machine fails to rejoin
its formation. Again, select pilots on the fastest types of
single-seaters may be usefully employed on a roving
commission, which will enable them to make the greatest use
of surprise tactics.
Single-seater fighting calls for much initiative,
especially when a combat develops itself into individual
fighting and the pilot has the opportunity of developing
his own particular method of attack. Methods vary with the
type of machines attacked, and may be conveniently
discussed under two headings:
Single-seater against single-seater.
Single-seater against machines with one or more
passengers.
Single Seater Against Single Seater
Single-seaters are best attacked from above and behind with
a view to getting within point-blank range if not observed.
Height enables the attacker to anticipate his enemy's
movements more quickly and to guard himself from attack
from behind by a sudden turn on the part of his opponent.
It is therefore essential to have plenty of engine power in
hand so as to keep the means of climbing above the enemy
throughout the fight and thus retain the advantage of
height whatever tactics he may pursue.
When attacking a hostile formation, one of their number,
more often than not their leader, will sometimes fly out of
the fight and climb his utmost with a view to getting above
the attackers. The leader of the attacking formation should
watch for this manoeuvre, and be ready to frustrate it by
climbing himself. The knowledge that there is one enemy
above not only nullifies the advantage in height but
divides the attention of the attacking pilots just when it
should be entirely concentrated on the machines they have
severally selected to attack.
A hostile pilot who attempts to come up unawares from
behind and below can usually be defeated by a quick
climbing turn. He will often be taken by surprise and turn
flat, offering a vulnerable target to attack from above.
Attacks from directly in front or from the flanks are often
successful, as the vital parts of the machine from the
pilot forward are fully exposed.. Aim should be taken at
the front of the machine in such an attack. It is a common
mistake to aim at the pilot, which usually only results in
hitting the fuselage, as the majority of the fire usually
takes effect behind the point of aim. This is conclusively
proved by the number of our machines which return with the
fuselage riddled and little or no damage from the pilot
forward.
Similarly, when attacking from above and behind, aim should
be taken at the leading edge of the top plane, thus
increasing the chance of hitting the engine and pilot.
When it is necessary to swerve to avoid a collision or to
break off the combat temporarily to change a drum or
rectify a jamb, this should be done by a sudden turn or
climb, care being taken subsequently to avoid flying
straight or losing height. When ready a favourable position
must be regained by manoeuvre before renewing attack.
Single Seater Against Machines With One Or More Passengers
Single-seaters attacking two-seaters can do so from behind
and above, from behind and below, or from front and flanks.
The most favourable method is perhaps to attack from behind
and below attempting to achieve surprise by climbing up
under the fuselage and tail plane, the blindest spot from
the point of view of the observer. A skilfully handled
single-seater which can obtain a position about 100 yards
behind and 50 feet below a hostile two-seater without being
observed, is in a position to do most damage to the enemy
with least risk to himself. Once in this position the
object of the attacker must be to keep out of the enemy's
field of fire as much as possible. The two-seater will
endeavour to bring fire to bear on the attacker by turning
quickly in order to deprive him of the cover of the
fuselage and great skill is required to retain a position
directly in rear in spite of frequent turns.
If enjoying superior speed, which will usually be the case,
the single-seater should turn always in the opposite
direction to the two-seater, e.g., if the two-seater turns
to the right, the attacker at once turns to the left, thus
preserving their relative positions. When on the bank in
the act of turning, the two-seater will offer a favourable
target to the attacker if the latter is quick enough to
take the advantage. A short quick burst at this moment may
confuse the pilot and cause him to dive, in which position
it will be very difficult for the observer to do any
accurate shooting, or even to stand up to fire, owing to
the wind pressure, and it is safe to disregard the rear gun
for the time being. Should the observer be put out of
action the rear gun can, of course, be disregarded
altogether and the attacker can close to point blank range.
When attacking two-seaters from above a short steep dive is
effective, because the gunner has then to shoot almost
vertically upwards, which is difficult and impairs the
accuracy of his aim. To dive behind and above otherwise
than steeply, on the other hand, is to afford the hostile
observer a particularly easy shot. If approaching head on
with a view to turning and attacking from behind, the turn
must be made before a position vertically over the opponent
is reached, otherwise the attacker will be left two or
three hundred yards behind the hostile machine with no
chance of surprise and not in a very favourable position
for attack. An attack from the front and above or from the
flanks precludes the use of the observer's gun altogether
in many types of machines, but care must taken not to give
the observer an easy shot by diving straight on past the
machine after delivering the attack.
Surprise can often be obtained by carefully watching the
adversary, preferably from behind. An especially favourable
opportunity for surprise occurs in the case of a hostile
machine crossing our front on some special mission, for
once the hostile observer has satisfied himself that the
air is clear, he will give his principal attention to his
work. The enemy will often choose cloudy weather for such
missions and this gives special chances of surprise to a
skilful pilot, working with intelligence. In such weather
it must be remembered that it is often of advantage to
approach the hostile machine on his own level when the
planes form but a thin line which is difficult to see.
When surprise is impossible, advantage must be taken of the
handiness and manoeuvring power of the scout to prevent the
enemy from taking careful aim by approaching him in a
zigzag course, and never in a straight line, since a
machine attacking in a straight line offers a comparatively
easy target. When within about 100 yards the zigzag course
must be abandoned, and the moment when the enemy is in the
act of shifting his aim should, if possible, be chosen. He
can then be attacked in a straight line with a burst of
rapid fire, or it may be possible to get below him and fire
at him more or less vertically at almost point-blank range.
To open fire at long range is to give the advantage to the
enemy, since it is necessary to fly straight to bring fire
to bear, and an easy mark is thus offered.
In the case of a group of three attacking a single
two-seater, as in that of single-seaters, one machine must
remain as an 'Above Guard'. The other two will have a very
good chance of surprise if one machine repeatedly makes
short dives firing a few rounds and climbing again. This
will engage the attention of the observer and afford the
second machine an opportunity of creeping up underneath the
enemy to point-blank range.
In the attack of multi-seater machines, surprise is even
more essential to success, since they usually have a gun on
a circular mounting both in front and rear, and
consequently have practically no blind spot. Some types
have also a gun mounted to fire downwards at an angle
through the fuselage in order to deal with attack from
behind and below.
15: TWO SEATER FIGHTING
The principles of fighting in two-seaters designed for the
purpose are similar to the above, but in the actual combat
they are able to rely more on their power of all round fire
and less on quickness of manoeuvre. The fighting tactics
adopted should, therefore, be such as to favour the
development of fire. The single-seater, when no longer able
to approach its adversary, temporarily loses all power of
offence and has to manoeuvre to regain a favourable
position. The two-seater, on the other hand, can develop
fire from its rear gun after passing its adversary or on
the turn. The gun or guns firing straight ahead must be
looked on as the principal weapons, the fire of the
observer being brought to bear after passing the adversary,
on a turn or against another machine attacking him from the
rear.
A two-seater like a single-seater must, however, never dive
straight away from an adversary, as even though it can fire
to the rear the advantage is all with the machine which is
following.
Formations of two-seaters are less liable to surprise from
the rear, since the observers of the rear machines can face
in that direction and keep a constant look-out. Mutual fire
support is also easier in their case, in view of their
all-round fire. They are, therefore, as already pointed
out, better able to sustain a protracted battle.
The essence of successful fighting in two-seaters lies in
the closest co-operation between pilot and observer. They
must study their fighting tactics together, and each must
know what the other will do in every possible situation.
The tactics of an artillery or bombing machine should be
more defensive in their nature since their primary work is
not to fight but to fulfil their mission. Machines of these
types are also usually at a considerable disadvantage as
regards quickness of manoeuvre. They should therefore be
fought in such a way as to give the observer every chance
of bringing effective fire to bear, and the front gun
should be retained for use when opportunity offers, such as
when a hostile machine, attacking from
16: FIRE TACTICS
Opportunities in the air are almost invariably fleeting,
and consequently the most must be made of them when they
occur. Fire should therefore, be reserved until a really
favourable target is presented, and should then be in rapid
bursts. Fire should only be opened at ranges of over 300
yards when the object is to prevent hostile machines coming
to close quarters, as in the case of an escort to a
reconnaissance machine, and should not be opened at ranges
over 500 yards under any circumstances. In offensive
fighting the longer fire can be reserved and the shorter
the range, the greater the probability of decisive result.
For an observer on a two-seater machine, however, a range
of from 200 to 300 yards is suitable, since it enables full
advantage to be taken of the sight, Fire may be opened at
longer range when meeting a hostile machine than when
overhauling it, otherwise there will be no time to get in
more than a very few rounds owing to the speed with which
the machines are approaching one another. Pi
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