Alright already! The volume of email on F4 has reached
unbearable proportions. Since I can't afford to hire
someone to answer all this mail, I am forced to offer an F4
update!
Unfortunately, I don't have much time to give this at the
moment, so this update will only offer you a set of fixed
views and a couple of out the window slewed virtual cockpit
shots.
For the record, fixed views are STUNNING as is everything
in this sim. The snap views, even at 1024x768 on my Matrox
MGA G200, are instant. Scrolling views in the virtual
cockpit are also great, though not quite fluid. Sub in the
STB V4400, however, and even at 1024x768 the scrolling
views become fluid. My test system is still a PII300
pending the arrival of a Celeron 300A to replace the bad
one I received last week.
Many of you have also asked about system requirements. I
believe the minimum will be a P166 with Voodoo1 and 32 meg
of RAM. The recommended system becomes MUCH more
subjective. My personal opinion is that few serious pilots
will be happy with anything less that a PII 300 and 64 meg
of RAM, running either Voodoo2 or a 3rd generation D3d
board like the Matrox Mystique G200 or STB V4400.
As for HOTAS, you simply must have a separate stick and
throttle to get the most from this sim, and if you are wise
and wealthy you will add another programmable pad or two to
complete the package. Yes, I am talking about complete TM,
CH, Saitek or SUNCOM setup with Masterpilot Quickshot added
for good measure. Rudder pedals aren't really necessary.
For reviews of the various HOTAS systems check out the
links by clicking HERE
Ok, enough with the numbers, let's get to it. This series
of shots will cover the snap views moving left to right,
then looking down, the centering and looking up in two
stages. All shots taken at 800x600 on Matrox Mystique G200.
Click for larger versions.
Incidentally, the reflections you see are a suited pilot,
with various straps. In some of the larger shots you will
clearly make out the helmet and mask reflections also.
Combine these reflections with sound and motion (sense of
speed is excellent) down low and you might as well be
there. It is astounding....
Although I haven't taken the shots, you can continue snap
views two more clicks on either side. You then get an
eyeball 90 degrees left or right, or 135 degrees left or
right. The furthest back you can turn your head is 135
degrees and you then have a view much like the AMRAAM
launch shot at right and a bit up.
Yeh, I've managed to take out a few bandits in my
explorations...
And some scrolling views to finish off...
Note also the horizon ball in some of these shots. A simple
but effective technique to help you maintain orientation
when you are travelling fast and low!
Now, what happens when you can no longer see the fuselage
along the lower side of the canopy? In the views bottom
left I am looking left and right 45 degrees off the front
cockpit, respectively. If I click back to 90 degrees left
and right, and then notch up so that I am looking straight
out, I can no longer see the point where the canopy meets
the fuselage. How will I stay oriented in padlock or snap
views in this case?
Elementary! F4 does an incredible job of this. The
combination of lift lines, dynamic reflections and added
indicators all work together in a way I have never seen
before. Check out these 90 degree left and right views.
In the shot immediately above you will notice two items in
the lower right corner, and a small box upper right. The
box says PAN: 90 RIGHT and TILT 0 UP. The red <
indicator lower right points to the front of the cockpit.
Add the dynamic reflections of my pilots right shoulder and
you begin to get the idea!
When you are even higher up, or turning a tight corner in
padlock, you will find the canopy reflections, which are
always curved relative to your position and view, become
VERY handy! After a short time you can actually tell by the
reflections alone what your current orientation relative to
the nose of your aircraft actually is. In most cases,
however, if you have turned Lift Lines ON, you will find
that any time you are looking anywhere near the canopy
center you will have lift lines to orient you. Lift lines
begin to show in the third shot from the top above.