The Resurrection Shuffle: F-15 Version II - Page 1/1
Created on 2005-01-15
Title: The Resurrection Shuffle: F-15 Version II By: Len 'Viking1' Hjalmarson Date: 1998-10-08 1188 Flashback:Orig. Multipage Version Hard Copy:Printer Friendly
On March 30th of this year I began speculating on the next
sim to come out of the Skunkworks. Here is what I wrote at
that time:
Now, I know that Andy Hollis hasn't said a WORD about F15
II. And even if it was already in the works, we wouldn't
likely hear about it until the summer. But can YOU really
believe that co-op multiplayer hasn't been seriously
considered for this sim? Think about it a moment...
We've already seen this happen with Longbow original. There
was a great deal of work in that first release, yet somehow
it begged for something more. Look at it this way: you
spent two years building an incredible sportscar and
dropped an eight cylinder single turbo engine into it. The
engine itself was custom built and a lot of work, but
nothing compared to the car itself. And then a buddy came
along and told you that he would help you install a 12
cylinder, dual turbo dual OH cam engine he was working on
into the same machine, adding 50% more horsepower and more
value to your car... wouldn't YOU do it?
F15 is a fantastic sim. All the avionics are finished. The
AI is pretty solid. What does it lack? High res, complete
V2 support, pilot records, real time mission generation and
dynamics, wind and turbulence, mission planning and
multiplayer. Are you seeing the picture?
This is essentially the same state Longbow was at on its
first release. Would you be upset if F15 were issued as F15
II in December of 1998 or early in 1999? Would you object
to paying another $50 for the features above plus front
seat/back seat multiplayer? Of course you would! But then
you'd go out and buy it like the rest of us. $20 says we
see it next winter. You saw it here first.
So.. that was then, this is now. I've checked in with
Origin's PR department, and they confirm that they have no
knowledge of anything like F15 II, so let's be clear that
this article is strictly a dreamland thing for me. Pure
speculation.
But think of where graphics engines have come and are going
post F15. Longbow II gave us a glimpse of the future. But
now take the graphics engine of WW2 Fighters, and drop in
the avionics and systems of post patch F15. F15, after all,
is limited to Glide only 3d acceleration, effectively
shutting out all the current and HOT D3d boards. Can you
imagine F15 in the WW2 Fighters graphics environment? Can
you imagine F15 II at 1024x768 and higher, with even more
special effects, maybe even volumetric clouds? I know you
can!
And now Longbow II sits on the shelves, with an excellent
fully dynamic campaign system. Hmm. Lets graft that puppy
onto F15 too. After all, they are both primarily ground
combat sims. Let's make some adjustments and improvements,
because there IS air to air combat in F15.
Finally, to round out this picture, we need the FULL
multiplayer features of Longbow II: in our dream world F15
II we'll have front/back seat multiplayer and coop campaign
capability. After all, Janes has this great combatnet ready
to go. What better way to boost attendance??
Yeh.. it's a natural. The only thing that would REALLY
round out the picture is the ability to fly the F15C in the
same sim. Then Janes could appeal to the mud movers AND the
air combat fans in one fell swoop. That's another reason
for taking the campaign dynamics of Longbow II and
reworking them. I can just imagine myself in an eight ship
strike force with F15Cs and Eagles. That combination would
have me reloading F15 real quick!
How else can we bring F15 with us into the future? Let's
add multi-monitor support under WIN95/98. Yeah! The price
of 14" monitors is so low I hear you can trade them for
copies of IAF these days. Who wouldn't love to run their
F15 radar on one screen while placing their cockpit and
instruments on the main display?
Don't get me wrong. F15 was not a bad sim. It was
groundbreaking in many ways, a lot of fun, and was and is a
great sim.
But F15 didn't have the same level of involvement and
immersion as Longbow II. No matter, you are I are
rebuilding F15 and giving it longer legs. In this scenario
F15 would be around another couple of years at least. In
fact, if Janes does F15 II along the lines mentioned here
it would be another instant classic. I would love to see
it; I vote yes!