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EF2000 v.2.0

by Leonard "Viking1" Hjalmarson
 

EF2000 V2.0 is out! V2.0 contains the following items:

  • DOS version of EF2000 V2.0 (known in Europe as EF2000 Evolution)
  • Enhanced Windows '95 version of EF2000 V2.0 (previously called SUPER, complete with TEN compatibility)
  • Graphics+ upgrade for 3DFX and Rendition cards (this upgrade will take full advantage of a 3DFX or Rendition chipset. It can only be used with the DOS version of the game)
  • A comprehensive 350-page manual
  • A detailed strategy guide published by Sim Tech (cut version of the original)


Test System

System one:

  • Ppro 180, 32 meg EDO and 256 cache
  • Matrox Millenium 2 meg
  • 8x Toshiba EIDE CD
  • WD 1.6 GB
  • TB Tropez FM/Wave Sound Board
  • TM HOTAS

System two:

  • AMD K6 233, 64 meg SDRam, 1 meg cache
  • Matrox Millenium 4 meg
  • 12x Plextor SCSI CD
  • Seagate Cheetah 4.1 GB with caching controller
  • Creative Labs AWE 64
  • CH HOTAS and SUNCOM F15 Talon

In November of 1996 Digital Image Design released their second TFX, titled EF2000. It was obvious that something unusual had happened. A few months later version two broke out, and who wants to even think about the limitations of the first release? Since then the TactCom upgrade has been released in Europe and the 3d patch for Rendition and 3dfx is complete, soon to be released in a new package with both DOS and WIN95 versions. Icing on the cake for this sim!


EF2 V.2 is best summed up in the word "atmosphere." This sim has so much atmosphere that my wife doesn't even bother to rap on the side of my helmet anymore when I'm in the air; she just shuts off the oxygen! ;-D Seriously, its easy to love this simulation. Starting out on the tarmac, spooling up the engines and getting taxi clearance, the beauty of the morning mist, runways and tower alight, mountains and mist in the distance, watching the cross traffic as you head for the runway, the tower updating wind conditions, then finally getting clearance and the noise of the hard rubber as you gain speed and finally loose the bonds of earth... hey, it feels like the real thing!


EF2000: the Evolution

EF2 v.2 is the best all-around modern military jet sim out there, and will probably age very well. Sure, SU27 has a fabulous flight model, and B2B has some awesome avionics, but who else puts it together with a dynamic campaign, a decent wingman command structure for good tactical play, and incredible graphics? And the avionics in EF2000 can stand on their own, requiring dedication to learning the systems. The flight model may not be QUITE state of the art, but its damn good. And the campaign mode with its unpredictability and progressive nature truly shines. For a discussion of the value of dynamic campaigns, see the March Editorial. For a discussion on what makes up the best elements in a military flight sim experience, see the Quest for the Grail.

A few months ago, the Tactical Communications upgrade was released in Europe. To the dismay of North American fans, problems with the NA distributor has meant a LONG delay in release. Those who have been lucky or determined have purchased via mail order from Sim Tech and the like. But the 3dfx version has only been in the hands of lucky testers so far.

Version Two is Tactical Communications for DOS and WIN95 with the Graphics Plus version also. If you have 3dfx or Rendition hardware, you can run in a DOS box. The version that I have in hand is the final release version for 3dfx and Rendition. It is the entire simulation, and not only partial as was the demo released with the Monster 3d.

Click to continue . . .

 

EF2000 v.2

Installation

There are separate installs for the G+ (3d hardware) and WIN95 versions. Since the 3d upgrade runs in a WIN95 DOS session, be careful to follow instructions carefully. I had no difficulty with joystick configuration, now thats a blessing!

If you don't have 3d hardware, you will need a P133 and 16 meg of Ram to properly enjoy this sim at its highest resolution, and at that rate you may want to select the medium detail setting. You can run it at low res on a slower machine or 486, but this is far from ideal. On the other hand, if you have a moderate Pentium (P90) and 3d hardware and 32 meg, you are in for a treat!

A HOTAS setup is also highly desirable, and if programmable, so much the better! I have tried EF2000 v.2 with both CH and TM gear and also with SUNCOM. Now where is that SUNCOM split throttle? Anyway, all worked beautifully. If you have TM gear, check out my alternate config files: TM Config.

When I first loaded v.2 for 3dfx, I noticed that my load time had doubled over TactCom. I promptly engaged a 2 meg Smartdrv cache which brought load time back to normal. But when I first hit the runway, I could see that the world would never be the same....


Going Vertical!!

The basic v.2 interface runs under standard SVGA parameters. But when you finally click to begin your mission, you will see a new world unfolding. When I first took to the virtual skies, frame rate had entered a new dimension! The difference is so substantial that I could not see any effect on frame rate despite the number of missiles or bandits in the air. In fact, flight now feels fluid and I have to change the way I fly and fight!


The first time a bandit passes you at the merge in this version, you can almost feel the pressure wave! When you yank back on the stick you instantly feel the vertigo as the world whirls around you. I am wondering whether this might even impact the effective in-sim turn rate, supplying a needed advantage over those pesky SU35's!! Just as important, hardware acceleration will greatly impact playability via LAN.


Anti-aliasing is in place, smoke and fog effects are supported (and very impressive!), and there are additional object details on the ground. Fog effects combined with smoothing make flying over the mountains at 20,000 feet every bit as beautiful as the scenery in JF3, but with 3x the frame rate! Until you have seen fog effects driven by hardware, you really can't imagine the difference. It simply looks like "real" fog and you will be tempted to reach for a hankie to wipe your monitor! For the first time, you may want to fly more escort missions, just to be able to kick back and enjoy the scenery. It is quite amazing.


I understand from those who have seen both the demo supplied with the Monster 3d and the Graphics Plus beta that the final 3d version is superior in every way to the earlier demo. Having also seen the Rendition version, I can assure you that Verite users will not be disappointed, with a tremendous speed gain over 2d and graphics as good as 3dfx. Don't ask me why this is, but I suspect it has to do with porting vs. sims written in native mode.

Go to Part II

 

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Last Updated August 30th, 1997

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