Gary Grigsby’s Eagle Day to Bombing of the Reich

gary-grigsbys-eagle-day-to-bombing-the-reichHello wargame fans. We have some great news about Gary Grigsby’s Eagle Day to Bombing the Reich, a big new update is out!

You can download the update HERE.

We would like to thank community devs Richard Simonitch and Keith Butterley for all their hard work. It is thanks to their contributions, and other community developers like them, that enable classic wargaming titles like this to be enjoyed decades after their initial release.

EDBTR version 1.06.83 fixes what we believe to be the last remaining bugs since the introduction of the original base game and adds some additional minor improvements to the user interface (UI).

We have also added a new feature for the Allied Typhoon fighter-bomber that allows the player to switch between bombs and rockets during strike planning. Rockets are far more effective against AFV’s than bombs, but much reduced effect against other targets within the ground units in the game.

The patch represents the culmination of over 15 years of development by the Matrix team on this unique and remarkable game system, including significant improvements to the UI, improved AI, historical orders of battle, and new documentation for PBEM, Aircraft production, and Electronic Warfare development.

Gary Grigsby’s Eagle Day to Bombing the Reich is currently on sale. At 81% off this week, it’s a real bargain to pick up this classic title.

The full changelog is available HERE.

gary-grigsbys-eagle-day-to-bombing-the-reichGary Grigsby’s Eagle Day to Bombing of the Reich has been updated to version v1.03!  This new version brings tons of improvements and changes, making this classic masterpiece better than ever.

We would like to thank everyone involved with this update! Download it from here. Some highlights from the changelog (click here to read the full list of changes).

  • Turn replay feature now fixed to allow both players the ability to review messages and combat results over and over before continuing to the next turn, especially helpful in pbem games.
  • Overhauled Production System User Interface. Added priority buttons and filters for aircraft type. Added “Weapon Database” menu bar to Production screen. Also changed how research works.
  • Added missions, sorties, fatigue and “days since last mission” columns to squadron information screens.
  • Added a sort button for the units to sort by unit ID.
  • Added ability to bring up “Unit Detail” screen by clicking squadron info button twice in “List Air Unit” and “Order of Battle” screens.
  • Added filters for displaying unique aircraft types (fighter, fighter bomber, jets, etc.) on several info screens.
  • Modified aircraft graphics to be more proportionally realistic during Action Phase.
  • Modified over 70 map locations to more geographically accurate locations
  • New map graphics
  • Added Production and PBEM instructional PDF’s
  • Lots of minor bug fixes

Get more game information about Gary Grigsby’s Eagle Day to Bombing of the Reich on its official product page.