RPG

fallout4-logoSource: Blue’s News

An article on Bethesda.net has details on how Fallout 4 will be supported, outlining plans for regular free updates, DLC, and modification support . Their roadmap includes a $30.00 season pass that will grant all the DLC Bethesda will release for their upcoming RPG sequel and their mod support will include the release (next year) of the Creation Kit for PC, which they say is the same tool they use themselves. Here’s word:

Regular Updates
We’ll be doing regular free updates to the game, and like Skyrim, these will come with not just fixes, but new features. For Skyrim we added things like mounted combat, legendary mode, kill cams, visual enhancements and more. We’ll work with all of you to figure out what new things you’d love to see added to Fallout 4, whether they are small tweaks or new features.

Mods & Creation Kit
The most important thing in our games is the freedom you have to create your own experience, and modding is a big part of that. Like all our previous games, we’ve made sure to keep Fallout 4 open and moddable at every step in development. Early next year we’ll release for free the new Creation Kit for the PC. This is the same tool we use in the studio. You’ll be able to create your own mods and share them with others. We’re especially excited these same mods will then be coming to Xbox One, and then PlayStation 4.

Downloadable Content
We’ve always done a lot of DLC for our games. We love making them and you always ask us for more. To reward our most loyal fans, this time we’ll be offering a Season Pass that will get you all of the Fallout 4 DLC we ever do for just $30. Since we’re still hard at work on the game, we don’t know what the actual DLC will be yet, but it will start coming early next year. Based on what we did for Oblivion, Fallout 3, and Skyrim, we know that it will be worth at least $40, and if we do more, you’ll get it all with the Season Pass.

Fallout 4 RPG | Donster | |

fallout4-logoSource: Eurogamer

Apparently concerned that the world is not nearly excited enough for its upcoming quirky indie game Fallout 4, Bethesda has launched a new web series based around the post-apocalyptic RPG’s S.P.E.C.I.A.L. stats system.

The first episode is a note perfect parody of cheesy 1950s public information cartoons, starring our old friend Vault Boy as he learns the importance of “S for Strength” in surviving the Wasteland. There’s no gameplay footage in the series, but it’ll get existing fans back in the Fallout mood while explaining some of the core features of the Fallout series to newcomers.

It’s also hilariously gory.

Watch the Fallout 4 S.P.E.C.I.A.L. Video Series – “S for Strength” video here.

Fallout 4 RPG | Donster | |

pillars-of-eternity-logoCritically Acclaimed RPG Extends its Story with New Locations, Characters, and More

Obsidian Entertainment and Paradox Interactive has released the first of a two-part expansion to Pillars of Eternity, the role-playing game (RPG) phenomenon funded by over 70 thousand backers. The award-winning recipient for the Best Indy RPG at E3 2015 from MMORPG.com, “The White March: Part I” is the first addition to the critically acclaimed game, and includes an extensive array of new dynamic content for both Pillars of Eternity veterans and newcomers. White March expands the story and experience of the original game, adding new locations, quests, and companions to the world of Eora, as well as new gameplay features such as multi-class abilities, soulbound weapons, and a higher level cap, allowing players new ways to play in all areas of the game. The White March: Part I is available today as an add-on to Pillars of Eternity for Windows, Mac, and Linux PC for $14.99. A bundle with Parts I and II is available for $24.99, which will grant owners the second installment immediately upon its release.

View Eora in a way not yet seen before in a new launch trailer for The White March: Part I.

In The White March: Part I, Obsidian Entertainment continues the tale of Pillars of Eternity, an RPG inspired by classics of the computer RPG genre. Featuring an expertly crafted story from Carrie Patel, author of the Recoletta series and writer on the original Pillars of Eternity, and Eric Fenstermaker, lead writer on Pillars of Eternity and one of the co-writers of South Park: The Stick of Truth alongside show creators Trey Parker and Matt Stone, the new expansion has new lore and challenges to explore. Set during the middle of the original game similar to the classic Tales of the Sword Coast, the new expansion can be experienced regardless if players have completed the core game or not. Players will venture into a new setting inspired by the snowy environments of Icewind Dale, and meet new companions including The Devil of Caroc, a construct rogue, and the scarred monk Zahua. Additionally, players can make use of new advanced party-based AI during combat and other adventuring challenges.

The White March: Part I is available for purchase at http://buy.pillarsofeternity.com/. For more information on Pillars of Eternity, visit http://pillarsofeternity.com/.

MMORPGs Pillars of Eternity | Donster | |

mount-blade-2-bannerlord-logoSource: Gamer’s Hell

Mount & Blade II: Bannerlord has been in development since the release of Warband in 2010 and features an all new engine, developed specifically for the game

Releasing these eight screenshots, TaleWorlds confirmed the development of Mount & Blade II: Bannerlord, the next installment in the much beloved Mount & Blade series. Set 200 years before the events of Mount & Blade: Warband, the game delivers on player requests for richer lore by including an optional storyline into the sandbox environment. It features dynamically changing seasons, crafting, a working ingame economy driven by ever-changing supply and demand, and more.

Siege battles now feature a variety of machinery with full player control over how to breach the walls, catering for deep strategic thinking and dramatic assaults.

A bit more game information is available via the Mount & Blade II: Bannerlord website.

TaleWorlds Entertainment has today launched a major update to the Viking Conquest DLC, released for Mount & Blade: Warband in December of last year, entitled “Reforged Edition”. In both name and spirit, this represents a revival for the DLC, rewarding fans for their loyalty with a long list of new features. All Viking Conquest owners are receiving this update for free and all new copies of Viking Conquest are sold with the update included.

Among the key features of the DLC is a brand new storyline, “The Last Tuatha De Danann”, taking place in dark, mysterious Ireland. Players are expected to fall in love with the new canine companions that can be befriended and will be faithful to their master, even in battle! New Berserker troops add a new dimension to battling, with their terrifying strength to be feared by friend and foe alike…

The update has received the service of a brand new trailer which demonstrates some of the improvements.

A full list of features is available on the TaleWorlds website.

Mount & Blade: Warband RPG | Donster | |

tom-clancys-the-division‘They said it was just the flu… But it turned out to be something else entirely…’

Source: Gamer’s Hell

Ubisoft has unveiled a new video for Tom Clancy’s The Division, an online, open-world RPG developed by Massive Entertainment and due to launch on March 8th, 2016 for PC, Xbox One and PlayStation 4. Those from North America can pre-order two additional editions of the game: The Gold Edition will include the game, an exclusive National Guard Gear Set and the Season Pass with a full year of major expansions and exclusive benefits; The premium Collector’s Edition will include all the content found in the Gold Edition plus an array of exclusive memorabilia including the Agent Watch Replica.

Those who pre-order any version of the game will receive guaranteed access to the upcoming betas, starting with the exclusive beta on Xbox One this December, and get the Hazmat Gear Set for their agent. Players can also sign up for the beta program now here. Further details on the betas and Season Pass content will be revealed at a later date.

More game information can be found on the games official website.

fallout4-logoBy Justin Haywald @ GameSpot

E3 press conferences are typically about the spectacle of lots of different games, lots of trailers, and just a tease of gameplay. Bethesda threw all that out the window with its debut 2015 presentation; the publisher closed out its show with over half an hour focused exclusively on the highly anticipated Fallout 4.

In case you missed any of the game’s numerous reveals, here’s a round-up of the biggest Fallout stories from Bethesda’s E3 2015 conference.

Fallout 4 RPG | Donster | |

fallout4-logoWorld’s Most Anticipated Game in Development at Bethesda Game Studios

Bethesda, a ZeniMax Media company, has confirmed the upcoming global release of Fallout 4, the next generation of open-world gaming. The world premiere of the game will take place during Bethesda’s E3 Showcase being held at the Dolby Theatre in Hollywood, California on June 14th beginning at 7.00pm PST, and streamed live around the world via Twitch and YouTube.

Fallout 4 is being developed for Xbox One, PlayStation 4 computer entertainment system and PC by award-winning Bethesda Game Studios under the direction of Todd Howard. This eagerly-awaited game is the follow up to the 2008 ‘Game of the Year’, Fallout 3, and the first title from the world-renowned studio since the release of their global phenomenon and 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim.

“We know what this game means to everyone,” said Game Director, Todd Howard, “The time and technology have allowed us to be more ambitious than ever. We’ve never been more excited about a game, and we can’t wait to share it.”

The game’s official trailer, created in-game at Bethesda Game Studios, can be viewed at: www.fallout4.com.

Fallout 4 RPG | Donster | |

pillars-of-eternity-logoHighly Anticipated Fan-Funded RPG Released Today to Fans, Backers, and Gamers Everywhere

Obsidian Entertainment and Paradox Interactive today released Pillars of Eternity, the role-playing game (RPG) that was funded by over 70 thousand backers more than two years ago. Pillars of Eternity, created in the spirit of the classic Infinity Engine titles like Baldur’s Gate and Icewind Dale, and crafted by Obsidian with careful attention to fan and backer feedback, is now available for Windows, Mac, and Linux PC. Fans who backed Pillars of Eternity will receive it today, while new players everywhere can purchase and play it at pillarsofeternity.com.

To celebrate the launch, Obsidian and Paradox have also released a new trailer, welcoming the world to the realm of Eora.

MMORPGs Pillars of Eternity | Donster | |

pillars-of-eternity-logoObsidian Entertainment and Paradox Interactive today released the second part of “Road to Eternity,” a behind-the-scenes documentary that follows the creation of Pillars of Eternity, the fan-funded role-playing game (RPG) for Windows, Mac, and Linux PCs. Pillars of Eternity, which releases worldwide this Thursday, March 26, 2015, was funded over two years ago by more than 70 thousand backers, a process that is shown in this new chapter of the documentary.

Watch Part 1 of “Road to Eternity” HERE.

Watch Part 2 of “Road to Eternity” HERE.

Pillars of Eternity is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment, which features an original world and game system that evokes and improves upon the traditional computer RPG experience. Funded via Kickstarter in late 2012, raising $4.5 million through both backer pledges on Kickstarter and Obsidian’s own website, Pillars of Eternity has been a project of passion both for the development team and for the loyal fans who have made it possible.

For more information on Pillars of Eternity, visit the games official website.

MMORPGs Pillars of Eternity | Donster | |