Days of War

days-of-warSource: Blue’s News

Days of War: Definitive Edition is now officially available for Windows on Steam following three years of Early Access for this multiplayer World War II shooter. Word is: “With release, players will receive fast-paced World War II multiplayer experience that features a bevy of classes, weapons, maps, and more. In addition, users can build their own maps with a Map Editor and can hone their FPS skills in offline mode with bots.This post discusses what’s changed for the full release and offers a Launch Trailer with a look at the game. Here’s the official description:

Experience the heart-pounding, bullet-flying action of World War 2 like never before with Days of War. In this competitive, team-based first-person shooter, you will dive into nonstop combat across several theaters of WW2. Play online in 32-player multiplayer or hone your skills offline against bots and in the gun range.

Customize and share your experience by creating custom maps with integrated Steam Workshop support.

KEY FEATURES AT FULL RELEASE

Nonstop World War II Action
Fast-paced combat that throws players into the fray over and over again. Competitive viability for many types of play styles from bolt action rifles to high capacity machine guns.

Maps From Around the World
Discover 12 maps to conquer, including theatres in Europe, Africa and the Eastern front.

Map Editor & Steam Workshop Support
Days of War features a Map Editor and Steam Workshop support that allows you to create custom maps to share with friends.
https://www.epicgames.com/store/en-US/product/days-of-war/home

Elite Classes & Weapons
Select from six classes with customizable loadouts to find your favorite guns from an arsenal of 60 different weapons.

Matchmaking and Multiplayer Bots
Hop into the action with our robust matchmaking system or practice locally to test your skills against multiplayer bots.

Additional Features

  • 32 player combat
  • Class-based progression system with unlockable content
  • Gore and dismemberment
  • Loadout customization
  • Multiplayer bots with local practice mode
  • Dynamic bullet penetration based on thickness and material type
  • Steam Achievements, stat tracking and social features
  • Dedicated servers
  • Voice chat
  • Improved shot feedback
  • Redesigned graphics, UI and HUD
  • Redesigned recoil and movement mechanics
Days of War First-Person Shooters | Donster | |

days-of-war“Keep the sand out of your weapons, keep those actions clear. I’ll see you on the beach.”

Game studio Driven Arts just released Days of War on Steam Early Access for $24.99 / €24,99. This release comes with a great surprise; 100 player battle events!  Watch the Early Access trailer, a homage to Saving Private Ryan, here.

Steam Early Access

Desiring a classic fast-paced WW2 FPS in the style of Day of Defeat, Medal of Honor, Call of Duty 2 and Wolfenstein Enemy Territory, game studio Driven Arts has built the next generation of class-based multiplayer shooter: Days of War. After being funded on Kickstarter last year by a group of like-minded fans, Driven Arts has released Days of War on Steam Early Access while it completes development on the game. Watch Early Access gameplay trailer here.

Days of War offers a classic style approach to the WW2 shooter genre, re-introducing fast-paced battles ranging from highly tense 12 player competition to bigger scale 32 player firefights.

Alongside the Early Access launch and the given roadmap, Driven Arts is announcing the introduction of epic 100 player battles on Omaha Beach. Although the feature is still in development and not added to the base game yet, Lead designer Lee Snodgrass says: “We love tight competitive gameplay more than anyone, but World War 2 was defined by its massive battles and invasions, and we want to bring that experience to Days of War with 100 player combat”.

The first 100-player-battle weekend event is announced on Steam between the 3rd and 5th of February. Players can see more details in the Steam Hub.

To celebrate this milestone, 100 Steam keys will be given away via Facebook and Twitter. To participate, follow the social media channels, where instructions will follow soon.

You can find the official Days of War website here.

Days of War First-Person Shooters | Donster | |

days-of-warDays of War seeks to bring the online FPS back to it’s competitive roots by simplifying gameplay and returning to a classic WW2 setting. Armed with a fully functional Alpha prototype and a $100k budget to get to early access ($50k from backers and $50k studio match), Days of War will be hitting the store at the end of this Summer.

For players who can’t wait that long, Alpha and Beta tester access can be secured by backing through Kickstarter. Full copies of the game are also available at a highly discounted price ($19).

Days of War is rejuvenating FPS fans of old. Clans from Medal of Honor, CoD 2, Day of Defeat, and Enemy Territory are reassembling with great enthusiasm due to general dissatisfaction with the evolution of the mass market shooter and lackluster annual releases.

Days of War also appeals to the younger generation who have yet to experience a great online WW2 shooter. (even Call of Duty: World at War was 8 years ago)

Days of War has reached its first stretch goal, guaranteeing the British forces make an appearance in game, and is looking like it’s on track to hit the next goal, the Soviet Army.

You can find the official Days of War website here.

days-of-warThe WWII shooter revival is coming sooner than you think

Days of War lowers pricing, increases rewards, announces stretch goals, and shows a new gameplay trailer, in a new Kickstarter Campaign with the goal of releasing on Steam Early Access in August.

Driven Arts, the studio behind Days of War, thinks the WWII revival goes far beyond next generation visuals:

  • Control back to the players. Dedicated servers and admin tools, console access, definable rulesets. These are all the things we used to have but don’t anymore. Hopping into a quick matchmaking session is always fun, but even better are micro-communities built around dedicated servers. Many old games still have vibrant (though small) player communities for this reason.
  • Accessible but deep. Let’s face it. Most of the people who grew up playing CoD 1/2, DoD, Wolfenstein ET, and MOHAA, are older now. They dont have time to grind through unlocks, they just want something they can sit down and play for 30 mins after they put their kids to bed. Those older games had a certain simplicity to them that likens them more to a sport than todays shooters, which is why people still play them after all these years.
  • Indie through and through – We aren’t trying to convert Black Ops players to WII, we’re trying to serve the underserved communities, even if it means fewer dollars in our pockets, because we are starting to tire of playing games that are 10 years old even though they are more fun than what we have today.
  • Custom mapping – This was a crucial part of older shooters. George Rivara, Lead Developer says, “I love to build, and I think this is trait many other people share, but the programming skills required present a massive barrier. It’s our job to make it easier for them to create. I want to let every player unleash whatever it is inside them that makes messing around in minecraft or playing with legos so gratifying.”

in 2016 Days of War will join the first batch of shooters built on Unreal Engine 4, releasing on PC, PlayStation 4, and Xbox One.

You can find the official Days of War website here.

days-of-warOnline WWII shooter built in UE4 gives players the power to create like never before

Fallout 4 delivered detailed in-game base building content but lacked the depth of multiplayer. Minecraft gave us an immensely collaborative multiplayer experience but with only very basic building blocks. Imagine a game that combined the best of both. Detailed building content in a collaborative multiplayer environment.

Days of War wants to give players both, then give them the option to make their creations functional in an online WWII shooter.

Everyone has their favorite scene from Enemy at the Gates, Saving Private Ryan, or Band of Brothers: a sniper perched in a clock tower, a hedgerow of artillery in Belgium, the tight alleys of Carentan. It’s great fun to play in these historic settings, but Driven Arts believes it’s just as much fun to build them.

Days of War invites WWII shooter fanatics to join up with their friends and construct their favorite battle scenes, then play them out in the style of classic competitive shooters like Medal of Honor, Day of Defeat, Enemy Territory, and Call of Duty 1 & 2.

The success of Minecraft, Mario Maker, or the base builder in Fallout 4 can all be attributed to player creation being accessible and central to gameplay. It’s given your average player a taste for how fun it is to be a part of building the game you play.

George Rivara, Lead Developer, states, “We’ve seen our friends’ imaginations go wild using the Fallout 4 base builder – building massive and detailed structures just for the fun of it. But after putting in all that hard work into building a base, all you can really do is stand back and admire it. A base is meant to be attacked, and a base is meant to be defended. So we thought, ‘What if we make building as easy as Fallout 4, then give you the ability to share your creations and actually play them with your friends? “

“Players will be able to build the same caliber of maps that we can in UE4, without ever entering an engine or tedious editor, lowering the barriers to being a creator. The best creations will be featured to the entire community. But if players just want to design a private HQ for their clan to hang out in and practice on the shooting range, they also have the freedom to do that.” – Lee Snodgrass, Designer

After a decade of players clamoring and even signing petitions for big studios to bring back the classic shooter style, Days of War will be available to for testing this Spring and coming to early access this Summer if successfully funded. Days of War brings with it cutting edge visuals and a powerful in-game player content creation system, all thanks to Unreal Engine 4.

Availability and platforms:
Days of War will join the first batch of shooters built on Unreal Engine 4 in 2016, releasing on PC, PlayStation 4, and Xbox One– Pre-Orders are available now through Kickstarter.

A number of videos are available on the Days of War Kickstarter page. You can find the official Days of War website here.