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Exclusive Falcon 4.0 LAN Report
by Dan "Crash" Crenshaw
 

You can hear more audio files from our first successful FALCON 4.0 LAN meet on the 209th VFS Delta Hawks web site on the Radio Comms page. You can also watch for the New Media News segment on the 209th VFS Delta Hawks sometime early April on your local cable channel or at MediaNews.

The 209th VFS Delta Hawks VooDoo for getting into FALCON 4.0 Multi-player...

1. Fastest machine loads the campaign.

2. One player at a time enters the campaign. Wait until the HOST has been in the game for at least 5 to 10 seconds before the second player attempts to enter. Stop at 4 until the new patch or you're feeling brave. If some one can't get in, they should exit FALCON, (sometimes this is done for you right after "receiving units") reboot and retry. After all four are in, proceed. Never try to have more than one person enter the campaign interface screen at a time.

3. Find the mission you want to fly. We typically pick 4-ship missions. Enter that mission. Do not move from this mission. Look at them all before you decide which mission you want to fly. Once you pick an aircraft, do not move from it.

4. Have the HOST (fastest machine, remember?) enter that mission but only after the mission is "enroute" or in the air. If you don't, you risk having the AI aircraft taxi into you or general runway chaos. If you have a long time to wait for take off, you can all speed your clocks up in the interface. Everyone should go back to "1X" time before anyone enters the game.

5. After he is in the mission, have the next fastest enter. Proceed until all players are in flight. Again, only one player at a time should enter the actual mission.

6. If your mission gets listed as "RTB" shortly after the first player enters the mission, then wait 30 seconds. If it does not return to "enroute." Exit the game and re enter the campaign. Try again to get in. You might notice that the mission that was 9:14 interdiction now reads 9:14 CAS. Never mind, just get in and play.

Click to continue

 

Rhino and Crash in F4
Rhino and Crash in F4.

At this time, it is not a good idea to change steer points while in multi-player. If you do, then just have the "server" change the steer point. It is a little cumbersome but changing weapons will work. Just make sure you "deselect" everyone but yourself to change weapons. (You should be highlighted and the rest should have a black background.)

If you have to re-enter the mission, then you have no idea what will be loaded. Who cares, just go bomb something.

It is also a good idea to save the campaign after completing a mission. Have anyone and or everyone save it and if the whole thing crashes, reload the most recent version. Since there are some memory issues here you may also want to reboot every other mission or so just as a precaution, or use a memory utility to free memory regularly.

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Go to the second F4 LAN Report

 

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 Last Updated April 7th, 1999

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