The Evil Twins discuss some of the mechanics behind the ports and shipyards in their upcoming RTS Victory At Sea Pacific.
‘Evil Twin Artworks’, the award winning indie team behind PC RTS classic, ‘Victory At Sea’ discuss some of the mechanics behind the ports and shipyards in their upcoming RTS Victory At Sea Pacific.
“The lifeblood of the upcoming Victory At Sea Pacific campaign are the 70 plus ports available to the player,” said James Carroll, Director at Evil Twin Artworks. “We’ve added more levels of strategy around them than in the original, we wanted them to be more than something that is there to be attacked. The features include searchlights that can track hostile aircraft at night, and airfields that give the player greater scouting and attack ranges.”
Not only a safe haven in a storm, they are an important part of the offensive in Victory At Sea Pacific, making them vital for sending convoys to supply the frontline.
To find out more you can visit the blog HERE.
The Steam page for Victory At Sea Pacific can be found HERE. Get more game info on the Victory At Sea Pacific official website.