Month: August 2024

panzer-corps-2-war-stories-fall-of-polandPlayers can now relive one of the most pivotal battles of World War II like never before as Panzer Corps 2: War Stories – Fall of Poland is now out on Steam. Taking place from the perspective of Polish forces, the story-driven DLC immerses players in the Invasion of Poland in 1939, which marked the start of a global conflict that would reshape history.

Watch the Panzer Corps 2: War Stories – Fall of Poland in 2 minutes trailer HERE.

Fall of Poland marks the debut of a new key characters system, which will see players track the fate of unique individuals across the campaign. Key characters are a key part of the game and players will unlock specific extras such as weapon prototypes by saving them or completing the objective attached to them. Fortunately, it’s not game over and you can still progress with the story if you are unable to save them.

Fall of Poland also features 14 new scenarios that were pivotal to the Invasion of Poland, including the Battle of Westerplatte, Battle of Mława, and Escape from Warsaw. The DLC additionally sees the arrival of 21 new units for Poland and Germany. These range from modifications of existing vehicles such as the Panzer IID and TKS 20mm to unique Polish equipment of Uhlan Cavalry and even some ultra rare prototype aircraft.

New gameplay features contained within the DLC are:

  • All new support for displaying images during mid-scenario messages
  • A new ‘Key Character’ system
  • Additional support for the Polish faction, including General’s Portraits, Hero Portraits, and Unit Award Medals
  • 21 new units for Poland and Germany
  • The Fall of Poland DLC is the first installment in Panzer Corp 2’s all-new War Stories chapter. Expansions included within the chapter focus more on storytelling with them aiming to tell specific stories through varied and engaging scenarios. It follows after the launch of the turn-based strategy title’s Frontlines chapter in March this year. The Bulge DLC kicked off the chapter, which centers on short, but intense, scenarios that showcase some of World War II’s most pivotal battles in greater detail.

    combat-mission-shock-force-2Slitherine, a leader in the development and publishing of wargames, proudly announces the acquisition of Battlefront, the renowned developers of the Combat Mission series. This strategic move underscores Slitherine’s commitment to expanding the wargaming market in a meaningful and sustainable manner while honoring the legacy of a franchise that has captivated thousands of fans worldwide for over two decades.

    Watch the Combat Mission Celebration Video HERE.

    A Landmark Franchise in Wargaming

    Combat Mission is a name synonymous with excellence in tactical wargaming. Since its inception 25 years ago, the franchise has released over 20 products, selling over 1 million copies globally. These figures are a testament to the game’s enduring popularity and the community’s loyalty. Combat Mission has not only set the standard for realism and tactical depth but has also fostered a dedicated following around the globe.

    Bringing Combat Mission to the Next Generation

    Slitherine’s acquisition of Battlefront signals an exciting new chapter for Combat Mission. With Slitherine’s resources and expertise, the franchise is poised to evolve, embracing cutting-edge technology and innovative gameplay mechanics to captivate a new generation of wargamers. This partnership aims to enhance the gaming experience while maintaining the core principles that have made Combat Mission a beloved series.

    We are thrilled to welcome the Battlefront team into the Slitherine family,” said Iain McNeil, CEO of Slitherine. “Their expertise and passion for wargaming are unparalleled, and together, we will continue to push the boundaries of what is possible in this genre. Our goal is to not only preserve the legacy of Combat Mission but to elevate it to new heights.”

    An Essential Tool for Defence Organizations

    Combat Mission’s impact extends beyond the realm of entertainment. The software is widely used by numerous Defence Organizations around the world as a planning and wargaming tool. Its realistic simulations and detailed scenarios provide invaluable insights for military training and operational planning. This unique application underscores the game’s sophistication and its relevance in real-world scenarios.

    Continuity and Expansion

    All Battlefront staff, including co-founders Stephen Grammont and Charles Moylan, will be fully absorbed within Slitherine. This integration ensures continuity and preserves the invaluable knowledge and experience that the Battlefront team brings. Fans of Combat Mission can rest assured that the franchise is in good hands, with the original creators continuing to play a pivotal role in its development.

    We are excited to join forces with Slitherine,” said Stephen Grammont, co-founder of Battlefront. “Their vision for the future of wargaming aligns perfectly with ours, and we are confident that together we can achieve great things. We look forward to bringing new and exciting content to our dedicated fanbase.”

    Availability and Distribution

    Slitherine is committed to maintaining the availability of Combat Mission games through existing channels. All titles will continue to be sold through Matrix Games, Steam, and various other outlets. This ensures that fans can easily access and enjoy their favorite games, and new players can discover the series with ease. If you want to know more about how to redeem and/or get access to your games, please visit the FAQ or the “how to download my Games” sections.

    Looking Forward

    The acquisition of Battlefront by Slitherine represents a significant milestone in the evolution of wargaming. This partnership is poised to deliver new and exciting experiences for fans of the genre, while expanding the reach and impact of Combat Mission. Together, Slitherine and Battlefront are dedicated to growing the wargaming market in a meaningful and sustainable way, ensuring that this beloved genre continues to thrive for years to come.

    Slitherine’s strategic acquisition of Battlefront, emphasizing the significance of Combat Mission in the wargaming community and the broader Defence sector. It assures continuity, celebrates the franchise’s legacy, and outlines the future vision for the series under Slitherine’s stewardship

    sniper-elite-resistanceRebellion Developments has announced Sniper Elite: Resistance, a new chapter that runs in parallel with Sniper Elite 5. It will be released in 2025 to Game Pass Day One, Xbox Series X|S, Xbox One, Windows PC and PC via Steam, Epic and PlayStation 4 & 5.

    Watch the Sniper Elite: Resistance Reveal Trailer HERE.

    Harry Hawker, agent of the Special Operations Executive (SOE), takes the lead role for the first time in the series as he discovers an insidious new Wunderwaffe – something so powerful, it guarantees the Nazis would win the war.

    Offering the unparalleled sniping mechanics, stealth and tactical third-person combat you would expect from the franchise, Sniper Elite: Resistance turns the attention towards the hidden war, far from the front lines, deep within the heart of occupied France.

    Kill List targets, multiple infiltration and extractions points and side missions allow player agency on how to complete your objective.

    More information about Sniper Elite: Resistance is available at SniperElite.com and on its official Steam page.

    victory-at-sea-atlanticWe are thrilled to announce a significant update to Victory At Sea Atlantic, the latest installment in our renowned World War II naval strategy series. Following the feedback from our passionate community, we are introducing a feature that has been highly requested since our Early Access launch: the Single Fleet Campaign.

    In this new mode, players who prefer a more focused command experience can now take control of a single fleet, navigating the treacherous waters of the Atlantic during World War II. This mode is a heartfelt tribute to the original Victory At Sea game, offering a streamlined yet deeply engaging strategic experience. We hope this addition will resonate with both veteran admirals and newcomers alike.

    But that’s not all! We are also proud to announce that Victory At Sea Atlantic is now fully localized, allowing players to enjoy the game in German, Spanish, French, Italian, Japanese, Portuguese, Russian, and Chinese. This expansion of language support underscores our commitment to making the game accessible to a global audience.

    Key Gameplay Enhancements:

  • Single Fleet Campaign Mode: Command a single fleet in the Atlantic Theatre, offering a focused strategic experience.
  • More Language Support: The game is now available in eight additional languages, broadening its accessibility.
  • Weapon Balance: Adjustments have been made to AA weapons and gun accuracy, enhancing combat realism.
  • Combat Mechanics: Improved torpedo behavior, AI hunting tactics, and enhanced detection systems bring more depth to naval engagements.
  • User Interface Improvements: New minimap features, reframe buttons, and better battle setup modes for more intuitive control.
  • Historical Accuracy: Submarine classes now reflect historically accurate torpedo tube counts, deepening immersion for history enthusiasts.
  • Visual & Audio Enhancements: Enjoy a dynamic day/night cycle and new campaign map music for an even more immersive experience.
  • This update also includes various other improvements, from visual engine upgrades to updated tutorial videos, all designed to refine the overall gameplay experience.

    With this update, Victory At Sea Atlantic continues to evolve, offering players more ways to engage with the epic battles of World War II. Whether you’re leading a single fleet to victory or navigating the complexities of full Atlantic command, this update brings new challenges and excitement to your naval warfare strategies.

    For more information, or to join the battle, visit Victory At Sea Atlantic and join the fight today!

    headquarters-world-war-iiSlitherine Software is thrilled to announce that Headquarters: World War II will be participating in the Ukrainian Games Festival 2024, running from August 19th to 25th. To celebrate this exciting event, we’re unveiling the official release date for the new DLC, Headquarters: World War II – Market Garden — mark your calendars for September 24th.

    The Ukrainian Games Festival is a fantastic opportunity to explore the vibrant world of Ukrainian game development, showcasing an incredible array of titles from large AAA studios to indie developers. Among these is Headquarters: World War II, crafted by the talented Starni Games team based in Kyiv, Ukraine. The team has poured their passion into creating a wargame that is both tactically challenging and visually stunning.

    To celebrate this occasion, Headquarters: World War II is now on sale. Get ready to show your support for Ukrainian game developers and let your desktop shine with the spirit of Headquarters: World War II – Market Garden. Thank you for being a part of our journey, and we can’t wait for you to experience the game on September 24th.

    campaign-series-middle-east-1948-1985Matrix Games announced today the release of Update 2.31 for Campaign Series: Middle East. The update comes with numerous bug fixes and graphical improvements. This update even incorporates several optional mods that you can activate to further tailor your experience. The full changelog is available HERE. You can download the update HERE.

    Campaign Series: Middle East 1948-1985 is a turn-based, tactical wargame that focuses on conflicts in the Middle East. The series portrays battles spanning from 1948 to 1982. Each scenario is played on a unique, historical map with seven view modes. Scenario maps are based on topographic maps of from the period created on a hex grid; hexes are 250 metres across.

    arma-3-creator-dlc-spearhead-1944The 1.1 content update for Spearhead 1944 is out now for you to explore and enjoy! Discover heaps of new content in the form of new vehicles, weapons, gear and factions. Roam around our new terrain, the hillside town of Mortain, and explore its many challenges and opportunities.

    Finally, you will be introduced to Operation Lüttich, a daring German counter-offensive. Two new single-player and co-op missions will provide a fresh and immersive WWII experience, fully voiced and now with a native German and French radio protocol!

    Watch the 1.1 update trailer HERE.

    For a complete overview of the DLC, please visit the Arma 3 Creator DLC: Spearhead 1944 store page on Steam – or go to the project’s official website at http://spearhead-1944.com.

    Arma 3 First-Person Shooters | Donster | |

    uboatDeep Water Studio and PlayWay have announced that UBOAT, a World War II submarine simulation game has left Early Access and is now available for download on Steam. Watch the launch trailer HERE.

    UBOAT is a simulator of a submarine from WWII era, yet different than all you have seen so far. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.

    In UBOAT you control the crew in order to control the boat. You look after their physical and mental health, because if the sailors are hungry, tired and their spirit is low, there’s no chance of winning even a skirmish.

    Naval Combat UBOAT | Donster | |

    campaign-series-vietnamCampaign Series: Vietnam’s latest update is a substantial one. It has added six new scenarios and new orders of battle, alongside numerous bugfixes and improvements. You can download the update directly from this link.

    Starting off with new missions. The game now features six entirely new scenarios that cover the Tet Offensive. Tet was a major north Vietnamese offensive in 1968 that caught the south Vietnamese government and their U.S. allies by surprise. While it failed to produce a mass uprising like the north Vietnamese wanted, the shock of it’s scale and complexity stunned the western world. The battles during Tet were some of the most bloody and brutal of the war, and now you can war game out six of them.

    To modders and scenario designers we have also expanded the orders of battle. Unit OOB’s have been extended to 1967-1985. If you want to create custom scenarios about the 1972 Easter Offensive or the final decisive 1975 Spring Offensive, those tools are now at your disposal.

    The full changelog is posted HERE.

    Get more information about Campaign Series: Vietnam from its official product page.