F-22: Total Air War: How to Beat the Campaign
by Umberto "Hart" LicataArticle Type: Strategy Guide
Article Date: March 01, 2004
Product Info
Product Name: Total Air WarCategory: Jet Simulation
Developer: Digital Image Design
Publisher: Infogrames
Release Date: Released
Required Spec: P200 32 MB RAM
Files and Links: Click Here
Total Air War Resources
- Demo / Patches:
- Articles:
- Features:
- Mar 12, 1998: Digital Image Design Interview
- Sep 08, 1998: TAW First Look
- Sep 14, 1998: TAW Part II
- Sep 15, 1998: TAW Review & Summary
- Oct 19, 1998: TAW D3d Update
- Strategy Guides:
- Jan 04, 1997: F22:ADF Tactics and Tips I
- Jan 04, 1997: F22:ADF Tactics and Tips II
- Aug 30, 1997: Allies and Adversaries: World Air Power
- Jun 05, 1998: Total Air War
- Jun 08, 1998: TAW: Scramble!!
- Jun 10, 1998: TAW: Hands On
- Jun 15, 1998: TAW: Theatre Command
- Jul 16, 1998: TAW Tactical
- Aug 11, 1998: TAW Tactical II
- June 07, 2001: AWACS Strategy Part I
- June 11, 2001: AWACS Strategy Part II
- March 01, 2004: F22: TAW: How to Beat the Campaign
- Features:
- Sites:
- Resources:
- Virtual Squadrons:
- The Black Brigade
- The Black Eagles
- Daddy's F22 Site
- The Mosquito's
- Cyberwarriors
- Scottish Virtual Battle Squadron
- 817th Peace Keepers
- 69th Virtual Fighter Wing Homesite
- Escuadron 111
- Message Board Communities:
- COMBATSIM.COM EF2000/ADF/TAW Forum (Archived Posts prior to March 2004)
- COMBATSIM.COM EF2000/ADF/TAW Forum (March 2004 to Present Day)
- SimHq TAW Forum
- Resources:
- Utility Files:
- The Font Thing
TAW doesn't like Windows machines with more than 100 installed fonts. You can use this utility to unload and reload your surplus fonts. Thanks to Zhukov for this tip. - 1024 x 768 Resolution Patch
- Log File .DAT files allows access to all missions
- TAW TM Joystick Config
- F22: ADF TM Joystick Config Advanced
- F22: ADF CH Products Joystick Config
- Microsoft FF FFPro Joystick Configs
- The Font Thing
- Related Topics:
- Air Weapons Controller: AWACS
- Berkut S-37
- Strike Weapons Pt.I
- Strike Weapons Pt.II
- Strike Weapons Pt.III
- Military Flight Comms
- A2A Wingman Tactics
- Joint Strike Fighter Program
- JSF Requirements Definition
- Stealth in iF22
- The Real F22:
The Lockheed F-22 program manager, Al Pruden, describes how the Lockheed-Boeing-General Dynamics team met or exceeded all the Air Force requirements for the next-generation air-superiority fighter. From the beginning, the plan was to build a prototype that represented very high aerodynamic fidelity with the production aircraft, reducing the risk for engineering and manufacturing development and providing a high level of confidence to the Air Force.
F22 ADF and Total Air War with its new dynamic campaign engine are loosely based on the theories of Colonel John Warden III, the architect behind the victory in Desert Storm. Here are his theories and related articles:- USAF Fighter Acquisition Since 1945
- Advanced Tactical Fighter: the Evolution
- Air Doctrine for the 21st Century
- Battlefield of the Future
- Principles of War for the Battlefield of the Future
- F22: First Flight of the Raptor!
- Modernizing US Tactical Aviation for Air Dominance
- Sea Control: Submarines or Air Power?
- Six Articles on the F22