======= Version 1.2 Changes =======
1. Aircraft Updates
1. New flyable: Messerschmitt Bf-109 E-7/Z German fighter.
2. New flyable: Yakovlev Yak-9 Soviet fighter.
3. New flyable: Yakovlev Yak-9D Soviet fighter.
4. New flyable: Junkers Ju-87 B-2 German attack plane.
2. 3rd Party Add-On Credits
Junkers Ju-87 B-2
3D Model: Jury Shubin.
Skin: Jury Shubin.
Cockpit: Jan Niukkanen, Roman "Mad Dragon" Deniskin.
3. Notes on the New Yakovlev Fighters
The Yakovlev Yak-9, succeeded the Yak-1 and Yak-7, was the most produced type
of the VVS front-line fighters. New M-105PF engine allowed it to reach maximal
speed of 520 km/h at sea level, and 599 km/h at 4.3 km.
Yak-9D was a long-range version of the Yak-9 fighter, with fuel reserve
increased up to 880 litres. The maximal speed at sea level was 535 km/h, with
591 km/h at 3.65km.
4. Notes on the Messerschmitt Bf-109 E-7/Z Fighter
The Bf-109 E-7/Z was a version with the DB 601N engine equipped with a
high-altitude nitrous oxide injection system (GM-1). The system was prohibited
to use under 6500 meters because of imminent damage to the engine, but in case
of emergency it could provide extra 80 km/h of speed for a short period of time
above 5.0 km.
In this version (1.2) the GM-1 boost system is activated when you engage WEP
mode on the engine (W key by default). Avoid engaging the system on altitudes
below 6500 m.
5. Notes on the Junkers Ju-87 B-2 Dive Bomber
The aircraft is equipped with a dive autopilot to assist a pilot in dive
attacks.
The autopilot control is linked to the 'Airbrake' control key - You'll have to
assign a key for it in the 'Controls' menu. Once engaged, the autopilot puts
the aircraft into the diving configuration - as the dive brakes are extended,
it trims the plane nose-heavy; plus, the diving sirens are switched on
automatically. Once You have released Your bomb load (or when You get below a
certain altitude, around 550 meters), the autopilot renders the aircraft
tail-heavy to assist recovering from the dive.
Retracting the dive brakes (hit the 'Airbrake' key again) disengages the
autopilot, and switches off the sirens.
The rear gunner is equipped with a magazine-fed machine gun, with provision for
1050 rounds in 75-round drums (Junkers manufacture data). Currently, You may
see four drums in the locks to the left of the machine gun. These will
disappear, simulating reloading the gun, as you deplete your last four drums of
ammunition, giving you visual clue you have less than 300 rounds left.
6. Recommendations
1. For those who experience difficulties controlling aircraft with the default
joystick profile (axis sensitivity curves in the Input menu), we provide
sensitivity curves that we found more suitable for most of the modern input
devices.
To set up the curves, go to the Input menu under the Hardware Setup in the Main
Menu, and adjust the values according the following chart:
Pitch:
0 5 10 17 25 33 43 54 71 100
Roll:
0 3 7 15 25 35 50 66 84 100
Yaw:
0 8 19 29 39 51 62 75 86 100
7. Changes and Additions
1. The FW-109 A-4 altitude indicator now has the coarse dial operating
properly.
2. Corrected speeds for the Yak-1, 1941 model. The corrected maximal speeds now
are: 472 km/h at sea-level, and 569 km/h at 4.86 km.
3. As computer disk system may cause lags when repeatedly taking screenshots,
in order to improve stability of the on-line gaming, the ability to take
screenshots was limited to one per 10 seconds when playing on-line.
Unfortunately, we were unable to implement more additions or modifications
since the team is busy with the Forgotten Battles upgrade, and most of the
major modifications are scheduled to the Forgotten Battles project.
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