Longbow 2
lb2.F22 and M22 Files
To make use of these files, simply cut and paste to a text editor and name them accordingly: lb2.f22 for the first file, and lb2.m22 for the second. To use the f22 file with your FLCS rename it to lb2.b50 and rem the PortB1 line.
REM AH-64D LONGBOW by ORIGIN SYSTEMS REM Written and Tested by Len Hjalmarson August 1997 REM [email protected] REM ************************PRELIMINARY SETTINGS************************** REM If you name the M22 file as LBTEST.M22 then this next line does not change MDEF lbnew REM REM ADVANCED USE TQS RATE 70 USE MTYPE NOMOUSE REM ****************************GAME SETTINGS****************************** REM 2-Button Joystick, Throttle Control, Rudder Pedals (if applicable) PortB1 IS TG1 BTN S1 /P RALT /R RALT REM JstickPan BTN S2 SPC REM Weapon Fire BTN S4 a REM Autopilot BTN H1U /T {SHF F1} REM Full Front View /T F1 REM Front View BTN H1D F4 REM Virtual Cockpit/Padlock BTN H1L /T {SHF F2} REM Full Left View /T F2 REM Left View BTN H1R /T {SHF F3} REM Full Right View /T F3 REM Right View BTN H2U /U /T KP0 REM CP/G Position /T KP. REM Full Screen MFD /T KP. REM FUll Screen Off /M PAUSE REM PAUSE /D RAW(#E0 #5A #F0 #E0 #F0 #5A) REM LASER/RAD ON/OFF BTN H2D /U RAW (#E0 #7A #E0 #F0 #7A) REM PGUP-Radar Range /M /T TAB /T SHF TAB REM Time Compress /D h REM Hoverhold BTN H2L /U KP7 REM FLIR Mode /M {CTL [} REM Left Engine On/Off /D , REM Left MFD Next BTN H2R /U TSDdeclutter /M {CTL ]} REM Right Engine On/Off /D . REM Right MFD Next BTN H3U /U RAW (#E0 #71 #E0 #F0 #71) REM DEL-ASE Range /M RAW (#E0 #71 #E0 #F0 #71) REM DEL-ASE Range /D t REM Target Next BTN H3D /U BSP REM Next Weapon /M BSP REM Next Weapon /D SHF t REM Target Closest BTN H3L /U ALT n REM NAV Map /M SHF C REM Force Trim /D ALT t REM Target Best BTN H3R /U L REM Lock Vis Obj /M SHF C REM Force Trim /D L REM Lock Vis Obj BTN H4U /U F10 REM Tactical View /M RAW (#E0 #7D #E0 #F0 #7D) REM PGUP-Radar Mode /D PGDN REM Rdr Range BTN H4D /U F5 REM Chase/L and R /M ABCCC /D RAW (#E0 #70 #E0 #F0 #70) REM LOAL/LOAL BTN H4L /U z REM Zoom In /M m REM Cycle Master Mode /D /T {SHF 3} REM Indirect Master Mode /T {SHF 2} REM Direct Master Mode BTN H4R /U x REM Zoom Out /M {SHF A} REM ASE Auto Page On/Off /D /P {SHF 4} REM Air Master Mode /R {CTL -} REM A2A Priority BTN T1 AA2DIR REM A2A Modes BTN T2 /U RAW (#E0 #71 #E0 #F0 #71) REM DEL-ASE Range /M WeaponsHold /D FormUp BTN T3 /U GoHome /M WeaponsFree /D AttackMyTarget BTN T4 /U /I {CTL i} REM Dim IHADSS /O {CTL i} REM Dim IHADSS /M /I RTB /O StayHere /D /I PopUpAndScan /O PopUpAndScan BTN T5 /U /I {ALT i} REM Brite IHADSS /O (ALT i} REM Brite IHADSS /M ArtilleryStrike /D /I AirStrike /O ChangeForm BTN T6 /U /I {SHF w} REM Waypoint Previous /O w REM Waypoint Next /M P REM Night Vision /D RAW (#E0 #6C #E0 #F0 #6C) REM FCR/TADS BTN T9 i REM IR Jammer BTN T10 i j REM IR Jammer and Radar Jammer RNG 1 13 KP2 KP8 REM Pan View Up/Dn ANT 1 17 KP6 KP4 ' REM Pan View Lf/Rt REM RDDR 3 [ / ]
M22 or M50 File
EngageRotor = r CollectiveUp = = CollectiveDown = - MinCollective = ` MaxCollective = 0 TargetPrevEnemy = T TargetNextEnemy = t TargetPrevNonEnemy = Y TargetNextNonEnemy = y TargetClosest = CTL t TargetBest = ALT t RelockTADS = L LockTADS = l FrontCockpit = /N F1 FrontFullView = /N SHF F1 LeftCockpit = /N F2 LeftFullView = /N SHF F2 RightCockpit = /N F3 RightFullView = /N SHF F3 PilotHelmetView = /N F4 NextObjectView = /N F6 PrevObjectView = /N SHF F6 ChaseView = /N F5 FlyBy = /N SHF F5 NextTargetView = /N F7 PrevTargetView = /N SHF F7 ViewPanLeft = KP4 ViewPanRight = KP6 ViewTiltUp = RAW (#75) ViewTiltDown = RAW (#72) ViewZoomIn = KP+ ViewZoomOut = KP - ResetCamera = KP5 MissleView = /N F8 MissleViewToggle = /N SHF F8 IncomingMissle = /N F9 IncomingMissleToggle = /N SHF F9 NextPlayer2Target = /N F10 PrevPlayer2Target = /N SHF F10 NextTarget2Player = /N F11 PrevTarget2Player = /N SHF F11 DeathView = /N F12 DeathViewToggle = /N SHF F12 Explore = /N CTL F12 MapView = ALT n AutoPilot = a HoverHold = h WheelBreakOnOff = b TailRotorLeft = [ TailRotorRight = ] CyclicForward = UAROW CyclicBackward = DAROW CyclicLeft = LAROW CyclicRight = RAROW AutoPilotIncreaseAlt = CTL UAROW AutoPilotDecreaseAlt = CTL DAROW AutoPilotIncreaseSpeed = CTL RAROW AutoPilotDecreaseSpeed = CTL LAROW ForceTrim = SHF c DASEToggle = SHF d CannonFire = ENT FireWeapon = /N SPC WeaponSelect = BSP RocketSalvo = s DropChaff = c DropFlare = f IRJammer = i RadarJammer = j MasterArm = CTL m MasterCautionToggle = CTL c NightVision = p MasterModeToggle = m MasterModeNav = ! MasterModeDirect = @ MasterModeIndirect = # MasterModeATA = $ IHADSSToggle = RAW (#E0 #69) IHADSSHoverMode = % IHADSSBobupMode = ^ IHADSSTransMode = & IHADSSCruiseMode = * MFDLeftNext = , MFDLeftPrev = < MFDRightNext = . MFDRightPrev = > AcquisitionMode = RAW (#E0 #6C) RadarMode = RAW (#E0 #7D) RadarRange = RAW (#E0 #7A) MissleMode = RAW (#E0 #70) ASErange = RAW (#E0 #71) ASEautopageToggle = A UFCtoggle = u TADSzoom = z TADSunzoom = x WaypointNext = w WaypointPrev = W PFZnext = q PFZprev = Q TSDdeclutter = d ArtilleryStrike = /N CTL 1 AirStrike = /N CTL 2 AttackMyTarget = /N CTL 3 GiveMeYourTargets = /N CTL 4 WeaponsHold = /N CTL 5 WeaponsFree = /N CTL 6 FormUp = /N CTL 7 ChangeForm = /N CTL 0 GoHome = /N CTL h RTB = /N CTL 8 StayHere = /N CTL 9 PopUpAndScan = /N CTL 4 AA2DIR = RAW(#E0 #5A #F0 #E0 #F0 #5A) @ RAW(#E0 #5A #F0 #E0 #F0 #5A) F1 FlipView = RAW(#E0 #5A #F0 #E0 #F0 #5A) @ RAW(#E0 #5A #F0 #E0 #F0 #5A) SHF F1 RADARLASERon_off = RAW(#E0 #5A #F0 #E0 #F0 #5A) REM Keypad Enter RAW CODE PAUSE = /N ALT P ABCCC = /N CTL ~
© 1997 - 2000 COMBATSIM.COM, Inc. All Rights Reserved.
Last Updated August 30th, 1997