F/A 18E Super Hornet
by Leonard "Viking1" Hjalmarson |
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Having told you this much, let me recap by noting that there will be a Mission Editor with this initial release, but the later GOLD version will include the planned COMMAND module that will allow you to play a fully dynamic campaign, and like MiG Alley, edit, add or adapt missions to your hearts content!
![]() And then following the GOLD edition, another game will ship that will interface with the F/A 18 universe: Tornado II! By the time this one ships it's possible that like Microprose with their F15 module following Falcon 4, DI will have to upgrade the original F/A 18E release to a new graphics engine. Somewhere in here, if all goes according to plan, we will also see a Harrier module for the DI battlefield.
![]() Cut from the movie intro..
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![]() GMT: Zoom Shot Below..
![]() Yes, all these switches work!
![]() Four radio frequencies keep you active. Go to Carrier Landings
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