MiG Alley: Campaign Planning Part III
By Leonard "Viking1" Hjalmarson |
||||
I clicked on Munsan in my Mission Folder box, then on Profile. Next I clicked on a southerly egress waypoint, and then clicked on INSERT in the ROUTE box. The waypoint popped on to the screen and I then dragged it to a more comfortable location. You may have a warning pop on screen at this point about exceeding bingo fuel settings. Make a note to check your settings and ignore it for now. After inserting the waypoint I noticed that the waypoint desigation for "6" was now doubled up. I'm not sure how this will affect the flight since I didn't actually fly the mission whose waypoints I altered. Package Coordination? Another consideration that struck me later was the need to coordinate the various flights in the package. No worries, the planner does this for you. When you insert a new waypoint or change the route, the entire package is altered. |
Full Screen from Session If you want to check the flight specific waypoints, click on the yellow letters of the flight ID for the route you want to view in the Mission Profile box (in this case the box labelled Munsan Marshalling Yard.) If you have the Package Waypoints icon hilighted at the top of the map, you will see a new batch of waypoints, as below.
Air Cover waypoints. Move That Squadron Finally, you can also transfer your squadrons according to your preference via the Base dialog box. Under the name of the base on the far left side is a small box with a list of the type of aircraft on that base. Click on the small list box to drag a squadron to another base in the Base dialog screen. The Base that you drag to has to have an opening for aircraft, shown by a grayed-out icon to the right of the base name. Obviously, there are a host of strategic considerations that I haven't covered. And sadly, you can do all this planning but you will have to fly the mission as a solo human pilot unless Rowan releases a later update to allow coop LAN play. In spite of that, you can begin to get a feel for the depth of this campaign. I haven't covered debriefs, target RECON and fatigue and resource considerations. The manual won't be much help to you, though the online help can be. Good hunting! Join a discussion forum on this article by clicking HERE.
|
|||
Copyright © 1997 - 2000 COMBATSIM.COM, INC. All Rights Reserved. Last Updated August 31st, 1999 |