Fighting Steel Version 1.03 |
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Last week Joel Billings supplied us with update information on Fighting Steel. Here is his update with the link to the latest patch below. (Note: torpedo splashes were already added in 1.02). In addition to the items listed below, several other minor changes were made and several bugs that could have caused random crashes under uncommon circumstances were fixed in 1.02 and 1.03. Plans for 1.1 which we hope to have ready by early to mid August include inserting the after battle replay feature into the game and getting the 3 and 4 player and cooperative multiplayer features into the game. In addition to these 2 major enhancements, we will take care of other bugs discovered between now and then. Changes/Fixes in the v1.03 of Fighting Steel are as follows:
· Exiting from End-Game Victory Screen returns to Main Menu Screen (or fleet mgmt screen in campaigns). Used to occasionally crash when exiting the end game victory screen. |
· Corrected problem of secondary guns not firing after selecting a target in single-ship panel. We have revised the Norway Encounter so that the four DDs in RN Division 3 may not fire torpedoes (they were fitted as minelayers for the operation but had already laid their mines). You may download the revised scenario from Divide By Zero's website: Place the file (New Norway Encounter.sch) in the Scenarios folder of your Fighting Steel directory. Download version 1.03 by clicking HERE. Looking for other Fighting Steel scenarios? Download these and send us your own by clicking HERE. Please attach the file in zip format. HX 106. The Scharnhorst and Gneisenau. under orders not to engage a superior enemy backed away from this convoy because of the BB Ramillies. In this scenario you have 45 mins to break past the escort and destroy as many merchant as you can. By Grant Michaud. 8 Scenarios by Michael Emmerich. Join a discussion forum on this article by clicking HERE.
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