Team Alligator
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I've also watched hits on ground units like armor. Damage seems appropriate, and the armor on tanks is more vulnerable on the side as it should be.
Interface Overall I like the interface, and my only complaint will be the planner screen. The map lacks the ability to go full screen, comprising a box about five inches square on my 19" monitor. Furthermore, at high levels of zoom the ground detail becomes blurry and the icons are HUGE. This is one area that begs for improvement.
The manual itself is good, and supplies info on the real Ka52 and the political background for the campaign in detail. But like many manuals these days it's lacking for gameplay hints and strategy. You'll have to do a lot of that work in game.
Sound overall is impressive. But there is a static breakup quality that may be meant to simulate actual radio use or it could be a bug. Annoying at first and then I didn't notice it so much. |
As mentioned in the alpha report, there are foot soldiers in Team Alligator, and they can be very dangerous! Next up: a detailed mission report.
Arming
Go to TA Campaign. |
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