B17 II Interview
by Leonard "Viking1" Hjalmarson |
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Q. There is considerable difference in damage effects with different bombs. Will B-17 2 allow for incendiaries, General Purpose, High Explosive, Armor/reinforced structure penetrators, and fragmention weapons? A. We use the following Ordnance:
Of course, most of these types of ordnance also come in different weight categories. Q. Is there any mission recorder feature in B17 II? A. We've not got any plans to implement a mission recorder in this version of the game. Formation Size Q. What will be the largest possible flight of player controlled bombers in one mission? A. Well.. We're still working on what will be the exact breakdown of bombers in a given mission. Obviously we won't know for sure exactly what it's capable of until we get into testing, and get everything together towards the end of the Alpha period (begins August 2nd.) It would be nice to have a group of B17's (18), an escort squadron (16) and a similar number of enemy fighters buzzing around at any one time, but this does depend a lot on machine specs etc. There are always relief escort squadrons and other enemy groups en route which we have to deal with also, which ups the numbers. We want to have every plane doing the whole thing; taxi, takeoff, intercept, return, land etc, from multi airbases in the UK and Europe. Q. Along the same lines, how many bombers will we see in a single formation, lets say where only a single one is under human control but the same bomber is manned by a human crew. A. As in my answer above, we just don't know yet. One thing I can tell you is that it makes little difference to the game whether the bombers are AI or Human controlled. They're all using a flight model just as complex. Hitting the Silk Q: What happens when the player bails out? What will be the procedure, what will we see, and what happens when we land? A. Once you issue the order to bail out then you will lose control of the aircraft. What happens next will be finalised in the Alpha period, but the current plan is the animated crew bailing out of the Waist Compartment and then your chutes will start their way downwards. When you land, or before, you'll cut to the Airbase, where you'll be informed of the results of the bail out. If you're controlling the squadron, of course, you'll just switch to another aircraft, and be able to view the process from the exterior - the mission doesn't end because one bomber's gone down, you've got a Squadron to run you know… |
Q: What happens if there is a fire on the aircraft? What about a fire in an engine? A: There are two types of fire that can affect the B-17. One is internal to the compartments and the other is an engine fire that affects the exterior of the aircraft. The engine fire can be defeated by prompt action, shutting down the engine, stopping the fuel booster pump and starving the engine of fuel. Then you can fire the two shot extinguisher in each engine. Finally you can try diving the fire out.
Compartment fires can be fought by instructing a crewmember to use the Fire extinguisher that can be found in each compartment. A compartment fire spreads smoke through the B-17 and causes damage and injuries to the systems and crew in that compartment. If left unchecked fire will spread throughout the interior of the B-17. You really don't want it getting to the Bomb Bay… The Non-Fatal Wound Q: What happens if I as a player receive a non fatal wound? A: The two important categories of injury are wounds that do or do not incapacitate a crewmember. Wounds affect Crewmembers, not players. If the crewmember you are "possessing" is incapacitated, then you'll cut to the third person view of the crewmember in the compartment, and then you'll see him collapse. If the crewmember is not incapacitated by the wound then he'll shout to let you know he's wounded, and then you have to decide whether you want to send someone to patch him up, or keep at it.
Wounds that go untreated for too long are bound to get worse, Even treated people are not guaranteed a full recovery, if the wound is really bad they will make a partial recovery, but will not perform 100% and their condition will deteriorate… Go to Hardware Support, Views
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